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authorcrupest <crupest@outlook.com>2019-03-24 19:06:17 +0800
committercrupest <crupest@outlook.com>2019-03-24 19:06:17 +0800
commit79d1d76509dbf6cf9c79f8eb55968535982975aa (patch)
tree322ed87621506f2e56f4887c73370db769843a29 /src/graph/window_render_target.cpp
parente8be3841457853daefc26d0ca00256ad8c44f593 (diff)
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Diffstat (limited to 'src/graph/window_render_target.cpp')
-rw-r--r--src/graph/window_render_target.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/src/graph/window_render_target.cpp b/src/graph/window_render_target.cpp
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+++ b/src/graph/window_render_target.cpp
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+#include "window_render_target.hpp"
+
+#include <d2d1_1.h>
+#include <d3d11.h>
+#include <dxgi1_2.h>
+#include <wrl/client.h>
+
+#include "exception.hpp"
+#include "graph_manager.hpp"
+#include "graph_util.hpp"
+#include "util/com_util.hpp"
+
+namespace cru::graph {
+WindowRenderTarget::WindowRenderTarget(GraphManager* graph_manager, HWND hwnd) {
+ this->graph_manager_ = graph_manager;
+
+ const auto d3d11_device = graph_manager->GetD3D11Device();
+ const auto dxgi_factory = graph_manager->GetDxgiFactory();
+
+ // Allocate a descriptor.
+ DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = {0};
+ swap_chain_desc.Width = 0; // use automatic sizing
+ swap_chain_desc.Height = 0;
+ swap_chain_desc.Format =
+ DXGI_FORMAT_B8G8R8A8_UNORM; // this is the most common swapchain format
+ swap_chain_desc.Stereo = false;
+ swap_chain_desc.SampleDesc.Count = 1; // don't use multi-sampling
+ swap_chain_desc.SampleDesc.Quality = 0;
+ swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+ swap_chain_desc.BufferCount = 2; // use double buffering to enable flip
+ swap_chain_desc.Scaling = DXGI_SCALING_NONE;
+ swap_chain_desc.SwapEffect =
+ DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // all apps must use this SwapEffect
+ swap_chain_desc.Flags = 0;
+
+ IDXGISwapChain1* dxgi_swap_chain;
+ // Get the final swap chain for this window from the DXGI factory.
+ ThrowIfFailed(
+ dxgi_factory->CreateSwapChainForHwnd(d3d11_device, hwnd, &swap_chain_desc,
+ nullptr, nullptr, &dxgi_swap_chain));
+ this->dxgi_swap_chain_ = util::CreateComSharedPtr(dxgi_swap_chain);
+
+ CreateTargetBitmap();
+}
+
+void WindowRenderTarget::ResizeBuffer(const int width, const int height) {
+ const auto graph_manager = graph_manager_;
+ const auto d2d1_device_context = graph_manager->GetD2D1DeviceContext();
+
+ ID2D1Image* old_target;
+ d2d1_device_context->GetTarget(&old_target);
+ const auto target_this = old_target == this->target_bitmap_.get();
+ if (target_this) d2d1_device_context->SetTarget(nullptr);
+
+ util::SafeRelease(old_target);
+ target_bitmap_.reset();
+
+ ThrowIfFailed(dxgi_swap_chain_->ResizeBuffers(0, width, height,
+ DXGI_FORMAT_UNKNOWN, 0));
+
+ CreateTargetBitmap();
+
+ if (target_this) d2d1_device_context->SetTarget(target_bitmap_.get());
+}
+
+void WindowRenderTarget::SetAsTarget() {
+ graph_manager_->GetD2D1DeviceContext()->SetTarget(target_bitmap_.get());
+}
+
+void WindowRenderTarget::Present() {
+ ThrowIfFailed(dxgi_swap_chain_->Present(1, 0));
+}
+
+void WindowRenderTarget::CreateTargetBitmap() {
+ assert(target_bitmap_ == nullptr); // target bitmap must not exist.
+
+ // Direct2D needs the dxgi version of the backbuffer surface pointer.
+ Microsoft::WRL::ComPtr<IDXGISurface> dxgi_back_buffer;
+ ThrowIfFailed(
+ dxgi_swap_chain_->GetBuffer(0, IID_PPV_ARGS(&dxgi_back_buffer)));
+
+ const auto dpi = GetDpi();
+
+ auto bitmap_properties = D2D1::BitmapProperties1(
+ D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW,
+ D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE),
+ dpi.x, dpi.y);
+
+ ID2D1Bitmap1* bitmap;
+ // Get a D2D surface from the DXGI back buffer to use as the D2D render
+ // target.
+ ThrowIfFailed(
+ graph_manager_->GetD2D1DeviceContext()->CreateBitmapFromDxgiSurface(
+ dxgi_back_buffer.Get(), &bitmap_properties, &bitmap));
+ this->target_bitmap_ = util::CreateComSharedPtr(bitmap);
+
+ dxgi_back_buffer->Release();
+}
+} // namespace cru::graph