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authorcrupest <crupest@outlook.com>2022-05-15 13:56:40 +0800
committercrupest <crupest@outlook.com>2022-05-15 13:56:40 +0800
commit9e0c9d3499bc50c3534b4dc500d8b5d0b5f22752 (patch)
tree7342f6991771fa31b16fd6a5ed892ff6025f3d05 /src/platform/graphics/direct2d/Painter.cpp
parent41de54bad2c0f857821fcc83f41af3334d068b6d (diff)
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Diffstat (limited to 'src/platform/graphics/direct2d/Painter.cpp')
-rw-r--r--src/platform/graphics/direct2d/Painter.cpp183
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diff --git a/src/platform/graphics/direct2d/Painter.cpp b/src/platform/graphics/direct2d/Painter.cpp
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+++ b/src/platform/graphics/direct2d/Painter.cpp
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+#include "cru/platform/graphics/direct2d/Painter.h"
+
+#include "cru/common/log/Logger.h"
+#include "cru/platform/Check.h"
+#include "cru/platform/graphics/direct2d/Brush.h"
+#include "cru/platform/graphics/direct2d/ConvertUtil.h"
+#include "cru/platform/graphics/direct2d/Exception.h"
+#include "cru/platform/graphics/direct2d/Geometry.h"
+#include "cru/platform/graphics/direct2d/Image.h"
+#include "cru/platform/graphics/direct2d/TextLayout.h"
+
+#include <type_traits>
+
+namespace cru::platform::graphics::direct2d {
+D2DDeviceContextPainter::D2DDeviceContextPainter(
+ ID2D1DeviceContext1* device_context, bool release) {
+ Expects(device_context);
+ device_context_ = device_context;
+ release_ = release;
+ device_context->BeginDraw();
+}
+
+D2DDeviceContextPainter::~D2DDeviceContextPainter() {
+ if (is_drawing_) {
+ CRU_LOG_INFO(u"You may forget to call EndDraw before destroying painter.");
+ }
+
+ if (release_) {
+ device_context_->Release();
+ device_context_ = nullptr;
+ }
+}
+
+platform::Matrix D2DDeviceContextPainter::GetTransform() {
+ CheckValidation();
+ D2D1_MATRIX_3X2_F m;
+ device_context_->GetTransform(&m);
+ return Convert(m);
+}
+
+void D2DDeviceContextPainter::SetTransform(const platform::Matrix& matrix) {
+ CheckValidation();
+ device_context_->SetTransform(Convert(matrix));
+}
+
+void D2DDeviceContextPainter::ConcatTransform(const Matrix& matrix) {
+ SetTransform(GetTransform() * matrix);
+}
+
+void D2DDeviceContextPainter::Clear(const Color& color) {
+ CheckValidation();
+ device_context_->Clear(Convert(color));
+}
+
+void D2DDeviceContextPainter::DrawLine(const Point& start, const Point& end,
+ IBrush* brush, float width) {
+ CheckValidation();
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->DrawLine(Convert(start), Convert(end),
+ b->GetD2DBrushInterface(), width);
+}
+
+void D2DDeviceContextPainter::StrokeRectangle(const Rect& rectangle,
+ IBrush* brush, float width) {
+ CheckValidation();
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->DrawRectangle(Convert(rectangle), b->GetD2DBrushInterface(),
+ width);
+}
+
+void D2DDeviceContextPainter::FillRectangle(const Rect& rectangle,
+ IBrush* brush) {
+ CheckValidation();
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->FillRectangle(Convert(rectangle), b->GetD2DBrushInterface());
+}
+
+void D2DDeviceContextPainter::StrokeEllipse(const Rect& outline_rect,
+ IBrush* brush, float width) {
+ CheckValidation();
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->DrawEllipse(
+ D2D1::Ellipse(Convert(outline_rect.GetCenter()),
+ outline_rect.width / 2.0f, outline_rect.height / 2.0f),
+ b->GetD2DBrushInterface(), width);
+}
+void D2DDeviceContextPainter::FillEllipse(const Rect& outline_rect,
+ IBrush* brush) {
+ CheckValidation();
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->FillEllipse(
+ D2D1::Ellipse(Convert(outline_rect.GetCenter()),
+ outline_rect.width / 2.0f, outline_rect.height / 2.0f),
+ b->GetD2DBrushInterface());
+}
+
+void D2DDeviceContextPainter::StrokeGeometry(IGeometry* geometry, IBrush* brush,
+ float width) {
+ CheckValidation();
+ const auto g = CheckPlatform<D2DGeometry>(geometry, GetPlatformId());
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->DrawGeometry(g->GetComInterface(), b->GetD2DBrushInterface(),
+ width);
+}
+
+void D2DDeviceContextPainter::FillGeometry(IGeometry* geometry, IBrush* brush) {
+ CheckValidation();
+ const auto g = CheckPlatform<D2DGeometry>(geometry, GetPlatformId());
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->FillGeometry(g->GetComInterface(),
+ b->GetD2DBrushInterface());
+}
+
+void D2DDeviceContextPainter::DrawText(const Point& offset,
+ ITextLayout* text_layout,
+ IBrush* brush) {
+ CheckValidation();
+ const auto t = CheckPlatform<DWriteTextLayout>(text_layout, GetPlatformId());
+ const auto b = CheckPlatform<ID2DBrush>(brush, GetPlatformId());
+ device_context_->DrawTextLayout(Convert(offset), t->GetComInterface(),
+ b->GetD2DBrushInterface());
+}
+
+void D2DDeviceContextPainter::DrawImage(const Point& offset, IImage* image) {
+ CheckValidation();
+ const auto i = CheckPlatform<Direct2DImage>(image, GetPlatformId());
+
+ Microsoft::WRL::ComPtr<ID2D1DeviceContext> device_context;
+
+ device_context_->QueryInterface(device_context.GetAddressOf());
+ device_context->DrawImage(i->GetD2DBitmap().Get(), Convert(offset));
+}
+
+void D2DDeviceContextPainter::PushLayer(const Rect& bounds) {
+ CheckValidation();
+
+ Microsoft::WRL::ComPtr<ID2D1Layer> layer;
+ ThrowIfFailed(device_context_->CreateLayer(&layer));
+
+ device_context_->PushLayer(D2D1::LayerParameters(Convert(bounds)),
+ layer.Get());
+
+ layers_.push_back(std::move(layer));
+}
+
+void D2DDeviceContextPainter::PopLayer() {
+ device_context_->PopLayer();
+ layers_.pop_back();
+}
+
+void D2DDeviceContextPainter::PushState() {
+ Microsoft::WRL::ComPtr<ID2D1Factory> factory = nullptr;
+ device_context_->GetFactory(&factory);
+
+ Microsoft::WRL::ComPtr<ID2D1DrawingStateBlock> state_block;
+ factory->CreateDrawingStateBlock(&state_block);
+ device_context_->SaveDrawingState(state_block.Get());
+
+ drawing_state_stack_.push_back(std::move(state_block));
+}
+
+void D2DDeviceContextPainter::PopState() {
+ Expects(!drawing_state_stack_.empty());
+ auto drawing_state = drawing_state_stack_.back();
+ drawing_state_stack_.pop_back();
+ device_context_->RestoreDrawingState(drawing_state.Get());
+}
+
+void D2DDeviceContextPainter::EndDraw() {
+ if (is_drawing_) {
+ is_drawing_ = false;
+ ThrowIfFailed(device_context_->EndDraw());
+ DoEndDraw();
+ }
+}
+
+void D2DDeviceContextPainter::CheckValidation() {
+ if (!is_drawing_) {
+ throw cru::platform::ReuseException(
+ u"Can't do that on painter after end drawing.");
+ }
+}
+} // namespace cru::platform::graphics::direct2d