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author | crupest <crupest@outlook.com> | 2020-06-28 00:03:11 +0800 |
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committer | crupest <crupest@outlook.com> | 2020-06-28 00:03:11 +0800 |
commit | 06d1d0442276a05b6caad6e3468f4afb1e8ee5df (patch) | |
tree | ebd46f0fb7343dc57bf947b7b5fffc139c3ddeac /src/ui/controls/Button.cpp | |
parent | e11be6caa9ef9b2b198ca61846e32f469627556e (diff) | |
download | cru-06d1d0442276a05b6caad6e3468f4afb1e8ee5df.tar.gz cru-06d1d0442276a05b6caad6e3468f4afb1e8ee5df.tar.bz2 cru-06d1d0442276a05b6caad6e3468f4afb1e8ee5df.zip |
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Diffstat (limited to 'src/ui/controls/Button.cpp')
-rw-r--r-- | src/ui/controls/Button.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/ui/controls/Button.cpp b/src/ui/controls/Button.cpp new file mode 100644 index 00000000..6f6af878 --- /dev/null +++ b/src/ui/controls/Button.cpp @@ -0,0 +1,73 @@ +#include "cru/ui/controls/Button.hpp" +#include <memory> + +#include "../Helper.hpp" +#include "cru/platform/graph/Brush.hpp" +#include "cru/platform/native/Cursor.hpp" +#include "cru/platform/native/UiApplication.hpp" +#include "cru/ui/render/BorderRenderObject.hpp" +#include "cru/ui/UiManager.hpp" +#include "cru/ui/Window.hpp" + +namespace cru::ui::controls { +using cru::platform::native::SystemCursorType; + +namespace { +void Set(render::BorderRenderObject* o, const ButtonStateStyle& s) { + o->SetBorderBrush(s.border_brush); + o->SetBorderThickness(s.border_thickness); + o->SetBorderRadius(s.border_radius); + o->SetForegroundBrush(s.foreground_brush); + o->SetBackgroundBrush(s.background_brush); +} + +std::shared_ptr<platform::native::ICursor> GetSystemCursor( + SystemCursorType type) { + return GetUiApplication()->GetCursorManager()->GetSystemCursor(type); +} +} // namespace + +Button::Button() : click_detector_(this) { + style_ = UiManager::GetInstance()->GetThemeResources()->button_style; + + render_object_ = std::make_unique<render::BorderRenderObject>(); + render_object_->SetAttachedControl(this); + Set(render_object_.get(), style_.normal); + render_object_->SetBorderEnabled(true); + + click_detector_.StateChangeEvent()->AddHandler( + [this](const ClickState& state) { + switch (state) { + case ClickState::None: + Set(render_object_.get(), style_.normal); + SetCursor(GetSystemCursor(SystemCursorType::Arrow)); + break; + case ClickState::Hover: + Set(render_object_.get(), style_.hover); + SetCursor(GetSystemCursor(SystemCursorType::Hand)); + break; + case ClickState::Press: + Set(render_object_.get(), style_.press); + SetCursor(GetSystemCursor(SystemCursorType::Hand)); + break; + case ClickState::PressInactive: + Set(render_object_.get(), style_.press_cancel); + SetCursor(GetSystemCursor(SystemCursorType::Arrow)); + break; + } + }); +} + +Button::~Button() = default; + +render::RenderObject* Button::GetRenderObject() const { + return render_object_.get(); +} + +void Button::OnChildChanged(Control* old_child, Control* new_child) { + if (old_child != nullptr) render_object_->RemoveChild(0); + if (new_child != nullptr) + render_object_->AddChild(new_child->GetRenderObject(), 0); +} + +} // namespace cru::ui::controls |