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| author | Yuqian Yang <crupest@crupest.life> | 2025-11-17 12:54:55 +0800 |
|---|---|---|
| committer | Yuqian Yang <crupest@crupest.life> | 2025-11-17 12:54:55 +0800 |
| commit | 0f8f98b9005803ab154b43dcad0db1f292072a4d (patch) | |
| tree | 0a43d5a9c4e3b747ad955fc30a143aa07ab5888d /src/ui/controls/Window.cpp | |
| parent | b68f9f52a3ecdd8e379dd60ac1c1366e76695464 (diff) | |
| download | cru-0f8f98b9005803ab154b43dcad0db1f292072a4d.tar.gz cru-0f8f98b9005803ab154b43dcad0db1f292072a4d.tar.bz2 cru-0f8f98b9005803ab154b43dcad0db1f292072a4d.zip | |
Refactor window host.
Diffstat (limited to 'src/ui/controls/Window.cpp')
| -rw-r--r-- | src/ui/controls/Window.cpp | 426 |
1 files changed, 425 insertions, 1 deletions
diff --git a/src/ui/controls/Window.cpp b/src/ui/controls/Window.cpp index b1881136..e6abc48d 100644 --- a/src/ui/controls/Window.cpp +++ b/src/ui/controls/Window.cpp @@ -1,7 +1,431 @@ #include "cru/ui/controls/Window.h" +#include "cru/platform/gui/UiApplication.h" +#include "cru/platform/gui/Window.h" +#include "cru/ui/Base.h" + +#include <cassert> + namespace cru::ui::controls { -Window::Window(Control* attached_control) : RootControl(attached_control) {} +Window::Window() + : event_handling_count_(0), + native_window_(CreateNativeWindow()), + focus_control_(this), + mouse_hover_control_(nullptr), + mouse_captured_control_(nullptr), + layout_prefer_to_fill_window_(true), + attached_control_(nullptr) { + GetContainerRenderObject()->SetDefaultHorizontalAlignment(Alignment::Stretch); + GetContainerRenderObject()->SetDefaultVertialAlignment(Alignment::Stretch); +} Window::~Window() {} + +Window* Window::CreatePopup() { + auto window = new Window(); + window->GetNativeWindow()->SetStyleFlag( + platform::gui::WindowStyleFlags::NoCaptionAndBorder); + window->SetGainFocusOnCreateAndDestroyWhenLoseFocus(true); + return window; +} + +std::string Window::GetControlType() const { return std::string(kControlType); } + +void Window::SetAttachedControl(Control* control) { + attached_control_ = control; +} + +platform::gui::INativeWindow* Window::GetNativeWindow() { + return native_window_.get(); +} + +void Window::SetGainFocusOnCreateAndDestroyWhenLoseFocus(bool value) { + gain_focus_on_create_and_destroy_when_lose_focus_event_guard_.Clear(); + if (value) { + gain_focus_on_create_and_destroy_when_lose_focus_event_guard_ += + native_window_->VisibilityChangeEvent()->AddHandler( + [this](platform::gui::WindowVisibilityType type) { + if (type == platform::gui::WindowVisibilityType::Show) { + native_window_->RequestFocus(); + } + }); + + gain_focus_on_create_and_destroy_when_lose_focus_event_guard_ += + native_window_->FocusEvent()->AddHandler( + [this](platform::gui::FocusChangeType type) { + if (type == platform::gui::FocusChangeType::Lose) { + native_window_->Close(); + } + }); + } +} + +namespace { +template <typename T> +inline void BindNativeEvent( + Window* window, platform::gui::INativeWindow* native_window, + IEvent<T>* event, + void (Window::*handler)(platform::gui::INativeWindow*, + typename IEvent<T>::Args)) { + event->AddHandler( + std::bind(handler, window, native_window, std::placeholders::_1)); +} +} // namespace + +namespace { +bool IsAncestor(Control* control, Control* ancestor) { + while (control != nullptr) { + if (control == ancestor) return true; + control = control->GetParent(); + } + return false; +} + +// Ancestor at last. +std::vector<Control*> GetAncestorList(Control* control) { + if (control == nullptr) return {}; + + std::vector<Control*> l; + while (control != nullptr) { + l.push_back(control); + control = control->GetParent(); + } + return l; +} + +Control* FindLowestCommonAncestor(Control* left, Control* right) { + if (left == nullptr || right == nullptr) return nullptr; + + auto&& left_list = GetAncestorList(left); + auto&& right_list = GetAncestorList(right); + + // the root is different + if (left_list.back() != right_list.back()) return nullptr; + + // find the last same control or the last control (one is ancestor of the + // other) + auto left_iter = left_list.crbegin(); + auto right_iter = right_list.crbegin(); + + while (true) { + if (left_iter == left_list.crend()) { + return left_list.front(); + } + if (right_iter == right_list.crend()) { + return right_list.front(); + } + if (*left_iter != *right_iter) { + return *(--left_iter); + } + ++left_iter; + ++right_iter; + } +} +} // namespace + +std::unique_ptr<platform::gui::INativeWindow> Window::CreateNativeWindow() { + const auto ui_application = platform::gui::IUiApplication::GetInstance(); + + auto native_window = ui_application->CreateWindow(); + assert(native_window); + + BindNativeEvent(this, native_window, native_window->DestroyEvent(), + &Window::OnNativeDestroy); + BindNativeEvent(this, native_window, native_window->PaintEvent(), + &Window::OnNativePaint); + BindNativeEvent(this, native_window, native_window->ResizeEvent(), + &Window::OnNativeResize); + BindNativeEvent(this, native_window, native_window->FocusEvent(), + &Window::OnNativeFocus); + BindNativeEvent(this, native_window, native_window->MouseEnterLeaveEvent(), + &Window::OnNativeMouseEnterLeave); + BindNativeEvent(this, native_window, native_window->MouseMoveEvent(), + &Window::OnNativeMouseMove); + BindNativeEvent(this, native_window, native_window->MouseDownEvent(), + &Window::OnNativeMouseDown); + BindNativeEvent(this, native_window, native_window->MouseUpEvent(), + &Window::OnNativeMouseUp); + BindNativeEvent(this, native_window, native_window->MouseWheelEvent(), + &Window::OnNativeMouseWheel); + BindNativeEvent(this, native_window, native_window->KeyDownEvent(), + &Window::OnNativeKeyDown); + BindNativeEvent(this, native_window, native_window->KeyUpEvent(), + &Window::OnNativeKeyUp); + + return std::unique_ptr<platform::gui::INativeWindow>(native_window); +} + +void Window::InvalidatePaint() { + repaint_schedule_canceler_.Reset( + platform::gui::IUiApplication::GetInstance()->SetImmediate( + [this] { Repaint(); })); +} + +void Window::InvalidateLayout() { + relayout_schedule_canceler_.Reset( + platform::gui::IUiApplication::GetInstance()->SetImmediate( + [this] { Relayout(); })); +} + +bool Window::IsLayoutPreferToFillWindow() const { + return layout_prefer_to_fill_window_; +} + +void Window::SetLayoutPreferToFillWindow(bool value) { + if (value == layout_prefer_to_fill_window_) return; + layout_prefer_to_fill_window_ = value; + InvalidateLayout(); +} + +void Window::Repaint() { + auto painter = native_window_->BeginPaint(); + painter->Clear(colors::white); + GetRenderObject()->Draw(painter.get()); + painter->EndDraw(); +} + +void Window::Relayout() { RelayoutWithSize(native_window_->GetClientSize()); } + +void Window::RelayoutWithSize(const Size& available_size, + bool set_window_size_to_fit_content) { + auto render_object = GetRenderObject(); + render_object->Measure( + render::MeasureRequirement{ + available_size, + !set_window_size_to_fit_content && IsLayoutPreferToFillWindow() + ? render::MeasureSize(available_size) + : render::MeasureSize::NotSpecified()}, + render::MeasureSize::NotSpecified()); + + if (set_window_size_to_fit_content) { + native_window_->SetClientSize(render_object->GetDesiredSize()); + } + + render_object->Layout(Point{}); + CRU_LOG_TAG_DEBUG("A relayout is finished."); + + AfterLayoutEvent_.Raise(nullptr); + + InvalidatePaint(); +} + +Control* Window::GetFocusControl() { return focus_control_; } + +void Window::SetFocusControl(Control* control) { + if (control == nullptr) control = this; + if (focus_control_ == control) return; + + const auto old_focus_control = focus_control_; + + focus_control_ = control; + + DispatchFocusControlChangeEvent(old_focus_control, focus_control_, false); +} + +Control* Window::GetMouseCaptureControl() { return mouse_captured_control_; } + +bool Window::SetMouseCaptureControl(Control* control) { + if (!native_window_->CaptureMouse()) return false; + + if (control == mouse_captured_control_) return true; + + if (control == nullptr) { + native_window_->ReleaseMouse(); + const auto old_capture_control = mouse_captured_control_; + mouse_captured_control_ = + nullptr; // update this in case this is used in event handlers + if (old_capture_control != mouse_hover_control_) { + DispatchMouseHoverControlChangeEvent( + old_capture_control, mouse_hover_control_, + native_window_->GetMousePosition(), true, false); + } + UpdateCursor(); + return true; + } + + if (mouse_captured_control_) return false; + + mouse_captured_control_ = control; + DispatchMouseHoverControlChangeEvent( + mouse_hover_control_, mouse_captured_control_, + native_window_->GetMousePosition(), false, true); + UpdateCursor(); + return true; +} + +std::shared_ptr<platform::gui::ICursor> Window::GetOverrideCursor() { + return override_cursor_; +} + +void Window::SetOverrideCursor(std::shared_ptr<platform::gui::ICursor> cursor) { + if (cursor == override_cursor_) return; + override_cursor_ = cursor; + UpdateCursor(); +} + +bool Window::IsInEventHandling() { return event_handling_count_; } + +void Window::UpdateCursor() { + if (override_cursor_) { + native_window_->SetCursor(override_cursor_); + } else { + const auto capture = GetMouseCaptureControl(); + native_window_->SetCursor( + (capture ? capture : GetMouseHoverControl())->GetInheritedCursor()); + } +} + +void Window::OnNativeDestroy(platform::gui::INativeWindow* window, + std::nullptr_t) { + CRU_UNUSED(window) +} + +void Window::OnNativePaint(platform::gui::INativeWindow* window, + std::nullptr_t) { + CRU_UNUSED(window) + InvalidatePaint(); +} + +void Window::OnNativeResize(platform::gui::INativeWindow* window, + const Size& size) { + CRU_UNUSED(window) + CRU_UNUSED(size) + + InvalidateLayout(); +} + +void Window::OnNativeFocus(platform::gui::INativeWindow* window, + platform::gui::FocusChangeType focus) { + CRU_UNUSED(window) + + focus == platform::gui::FocusChangeType::Gain + ? DispatchEvent(focus_control_, &Control::GainFocusEvent, nullptr, true) + : DispatchEvent(focus_control_, &Control::LoseFocusEvent, nullptr, true); +} + +void Window::OnNativeMouseEnterLeave(platform::gui::INativeWindow* window, + platform::gui::MouseEnterLeaveType type) { + CRU_UNUSED(window) + + if (type == platform::gui::MouseEnterLeaveType::Leave) { + DispatchEvent(mouse_hover_control_, &Control::MouseLeaveEvent, nullptr); + mouse_hover_control_ = nullptr; + } +} + +void Window::OnNativeMouseMove(platform::gui::INativeWindow* window, + const Point& point) { + CRU_UNUSED(window) + + // Find the first control that hit test succeed. + const auto new_mouse_hover_control = HitTest(point); + const auto old_mouse_hover_control = mouse_hover_control_; + mouse_hover_control_ = new_mouse_hover_control; + + if (mouse_captured_control_) { + const auto n = FindLowestCommonAncestor(new_mouse_hover_control, + mouse_captured_control_); + const auto o = FindLowestCommonAncestor(old_mouse_hover_control, + mouse_captured_control_); + bool a = IsAncestor(o, n); + if (a) { + DispatchEvent(o, &Control::MouseLeaveEvent, n); + } else { + DispatchEvent(n, &Control::MouseEnterEvent, o, point); + } + DispatchEvent(mouse_captured_control_, &Control::MouseMoveEvent, nullptr, + point); + UpdateCursor(); + return; + } + + DispatchMouseHoverControlChangeEvent( + old_mouse_hover_control, new_mouse_hover_control, point, false, false); + DispatchEvent(new_mouse_hover_control, &Control::MouseMoveEvent, nullptr, + point); + UpdateCursor(); +} + +void Window::OnNativeMouseDown( + platform::gui::INativeWindow* window, + const platform::gui::NativeMouseButtonEventArgs& args) { + CRU_UNUSED(window) + + Control* control = + mouse_captured_control_ ? mouse_captured_control_ : HitTest(args.point); + DispatchEvent(control, &Control::MouseDownEvent, nullptr, args.point, + args.button, args.modifier); +} + +void Window::OnNativeMouseUp( + platform::gui::INativeWindow* window, + const platform::gui::NativeMouseButtonEventArgs& args) { + CRU_UNUSED(window) + + Control* control = + mouse_captured_control_ ? mouse_captured_control_ : HitTest(args.point); + DispatchEvent(control, &Control::MouseUpEvent, nullptr, args.point, + args.button, args.modifier); +} + +void Window::OnNativeMouseWheel( + platform::gui::INativeWindow* window, + const platform::gui::NativeMouseWheelEventArgs& args) { + CRU_UNUSED(window) + + Control* control = + mouse_captured_control_ ? mouse_captured_control_ : HitTest(args.point); + DispatchEvent(control, &Control::MouseWheelEvent, nullptr, args.point, + args.delta, args.modifier); +} + +void Window::OnNativeKeyDown(platform::gui::INativeWindow* window, + const platform::gui::NativeKeyEventArgs& args) { + CRU_UNUSED(window) + + DispatchEvent(focus_control_, &Control::KeyDownEvent, nullptr, args.key, + args.modifier); +} + +void Window::OnNativeKeyUp(platform::gui::INativeWindow* window, + const platform::gui::NativeKeyEventArgs& args) { + CRU_UNUSED(window) + + DispatchEvent(focus_control_, &Control::KeyUpEvent, nullptr, args.key, + args.modifier); +} + +void Window::DispatchFocusControlChangeEvent(Control* old_control, + Control* new_control, + bool is_window) { + if (new_control != old_control) { + const auto lowest_common_ancestor = + FindLowestCommonAncestor(old_control, new_control); + DispatchEvent(old_control, &Control::LoseFocusEvent, lowest_common_ancestor, + is_window); + DispatchEvent(new_control, &Control::GainFocusEvent, lowest_common_ancestor, + is_window); + } +} + +void Window::DispatchMouseHoverControlChangeEvent(Control* old_control, + Control* new_control, + const Point& point, + bool no_leave, + bool no_enter) { + if (new_control != old_control) // if the mouse-hover-on control changed + { + const auto lowest_common_ancestor = + FindLowestCommonAncestor(old_control, new_control); + if (!no_leave && old_control != nullptr) + DispatchEvent(old_control, &Control::MouseLeaveEvent, + lowest_common_ancestor); // dispatch mouse leave event. + if (!no_enter && new_control != nullptr) { + DispatchEvent(new_control, &Control::MouseEnterEvent, + lowest_common_ancestor, + point); // dispatch mouse enter event. + } + } +} + } // namespace cru::ui::controls |
