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author | crupest <crupest@outlook.com> | 2018-09-27 22:53:54 +0800 |
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committer | crupest <crupest@outlook.com> | 2018-09-27 22:53:54 +0800 |
commit | eab8d69ccac6f7b306561a49e9c1f8fda21376d2 (patch) | |
tree | 914b66de1428ddfa55a190495e7e24cbb5f8b8c2 /src/ui/controls/border.h | |
parent | 692af0a1b202f128b6871ba790c0610f036e2944 (diff) | |
download | cru-eab8d69ccac6f7b306561a49e9c1f8fda21376d2.tar.gz cru-eab8d69ccac6f7b306561a49e9c1f8fda21376d2.tar.bz2 cru-eab8d69ccac6f7b306561a49e9c1f8fda21376d2.zip |
Create Border. Make text control relayout when text changed.
Diffstat (limited to 'src/ui/controls/border.h')
-rw-r--r-- | src/ui/controls/border.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/ui/controls/border.h b/src/ui/controls/border.h new file mode 100644 index 00000000..74e12c92 --- /dev/null +++ b/src/ui/controls/border.h @@ -0,0 +1,85 @@ +#pragma once + +#include <initializer_list> + +#include "ui/control.h" + +namespace cru::ui::controls +{ + class Border : public Control + { + public: + static Border* Create(const std::initializer_list<Control*>& children = std::initializer_list<Control*>()) + { + const auto border = new Border(); + for (const auto control : children) + border->AddChild(control); + return border; + } + + protected: + Border(); + + public: + Border(const Border& other) = delete; + Border(Border&& other) = delete; + Border& operator=(const Border& other) = delete; + Border& operator=(Border&& other) = delete; + ~Border() override = default; + + bool IsDrawBorder() const + { + return draw_border_; + } + + void SetDrawBorder(bool draw_border); + + Microsoft::WRL::ComPtr<ID2D1Brush> GetBorderBrush() const + { + return border_brush_; + } + + void SetBorderBrush(Microsoft::WRL::ComPtr<ID2D1Brush> border_brush); + + float GetBorderWidth() const + { + return border_width_; + } + + void SetBorderWidth(float border_width); + + Microsoft::WRL::ComPtr<ID2D1StrokeStyle> GetBorderStrokeStyle() const + { + return border_stroke_style_; + } + + void SetBorderStrokeStyle(Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style); + + float GetBorderRadiusX() const + { + return border_radius_x_; + } + + void SetBorderRadiusX(float border_radius_x); + + float GetBorderRadiusY() const + { + return border_radius_y_; + } + + void SetBorderRadiusY(float border_radius_y); + + protected: + void OnDraw(ID2D1DeviceContext* device_context) override; + + private: + bool draw_border_ = true; + + Microsoft::WRL::ComPtr<ID2D1Brush> border_brush_; + float border_width_ = 1.0f; + Microsoft::WRL::ComPtr<ID2D1StrokeStyle> border_stroke_style_ = nullptr; + + float border_radius_x_ = 0.0f; + float border_radius_y_ = 0.0f; + }; +} |