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author | crupest <crupest@outlook.com> | 2018-12-10 23:29:54 +0800 |
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committer | crupest <crupest@outlook.com> | 2018-12-10 23:29:54 +0800 |
commit | 769a4db24b64a2baf20960858ae24461328e5b7a (patch) | |
tree | ffdd7e84d820dae71fe2af801d5f8d57e93072b1 /src/ui/d2d_util.hpp | |
parent | 4219992207b524e23a426e753589001b6f7a24d0 (diff) | |
download | cru-769a4db24b64a2baf20960858ae24461328e5b7a.tar.gz cru-769a4db24b64a2baf20960858ae24461328e5b7a.tar.bz2 cru-769a4db24b64a2baf20960858ae24461328e5b7a.zip |
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Diffstat (limited to 'src/ui/d2d_util.hpp')
-rw-r--r-- | src/ui/d2d_util.hpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/ui/d2d_util.hpp b/src/ui/d2d_util.hpp new file mode 100644 index 00000000..d4fff620 --- /dev/null +++ b/src/ui/d2d_util.hpp @@ -0,0 +1,64 @@ +#pragma once + +// ReSharper disable once CppUnusedIncludeDirective +#include "pre.hpp" + +#include "system_headers.hpp" + +#include "ui_base.hpp" + +namespace cru::ui +{ + inline D2D1_POINT_2F Convert(const Point& point) + { + return D2D1::Point2F(point.x, point.y); + } + + inline D2D1_RECT_F Convert(const Rect& rect) + { + return D2D1::RectF(rect.left, rect.top, rect.left + rect.width, rect.top + rect.height); + } + + inline Point Convert(const D2D1_POINT_2F& point) + { + return Point(point.x, point.y); + } + + inline Rect Convert(const D2D1_RECT_F& rect) + { + return Rect(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top); + } + + inline bool operator==(const D2D1_POINT_2F& left, const D2D1_POINT_2F& right) + { + return left.x == right.x && left.y == right.y; + } + + inline bool operator!=(const D2D1_POINT_2F& left, const D2D1_POINT_2F& right) + { + return !(left == right); + } + + inline bool operator==(const D2D1_RECT_F& left, const D2D1_RECT_F& right) + { + return left.left == right.left && + left.top == right.top && + left.right == right.right && + left.bottom == right.bottom; + } + + inline bool operator!=(const D2D1_RECT_F& left, const D2D1_RECT_F& right) + { + return !(left == right); + } + + inline bool operator==(const D2D1_ROUNDED_RECT& left, const D2D1_ROUNDED_RECT& right) + { + return left.rect == right.rect && left.radiusX == right.radiusX && left.radiusY == right.radiusY; + } + + inline bool operator!=(const D2D1_ROUNDED_RECT& left, const D2D1_ROUNDED_RECT& right) + { + return !(left == right); + } +} |