aboutsummaryrefslogtreecommitdiff
path: root/src/ui/d2d_util.hpp
diff options
context:
space:
mode:
authorcrupest <crupest@outlook.com>2018-12-10 23:29:54 +0800
committercrupest <crupest@outlook.com>2018-12-10 23:29:54 +0800
commit769a4db24b64a2baf20960858ae24461328e5b7a (patch)
treeffdd7e84d820dae71fe2af801d5f8d57e93072b1 /src/ui/d2d_util.hpp
parent4219992207b524e23a426e753589001b6f7a24d0 (diff)
downloadcru-769a4db24b64a2baf20960858ae24461328e5b7a.tar.gz
cru-769a4db24b64a2baf20960858ae24461328e5b7a.tar.bz2
cru-769a4db24b64a2baf20960858ae24461328e5b7a.zip
...
Diffstat (limited to 'src/ui/d2d_util.hpp')
-rw-r--r--src/ui/d2d_util.hpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/ui/d2d_util.hpp b/src/ui/d2d_util.hpp
new file mode 100644
index 00000000..d4fff620
--- /dev/null
+++ b/src/ui/d2d_util.hpp
@@ -0,0 +1,64 @@
+#pragma once
+
+// ReSharper disable once CppUnusedIncludeDirective
+#include "pre.hpp"
+
+#include "system_headers.hpp"
+
+#include "ui_base.hpp"
+
+namespace cru::ui
+{
+ inline D2D1_POINT_2F Convert(const Point& point)
+ {
+ return D2D1::Point2F(point.x, point.y);
+ }
+
+ inline D2D1_RECT_F Convert(const Rect& rect)
+ {
+ return D2D1::RectF(rect.left, rect.top, rect.left + rect.width, rect.top + rect.height);
+ }
+
+ inline Point Convert(const D2D1_POINT_2F& point)
+ {
+ return Point(point.x, point.y);
+ }
+
+ inline Rect Convert(const D2D1_RECT_F& rect)
+ {
+ return Rect(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
+ }
+
+ inline bool operator==(const D2D1_POINT_2F& left, const D2D1_POINT_2F& right)
+ {
+ return left.x == right.x && left.y == right.y;
+ }
+
+ inline bool operator!=(const D2D1_POINT_2F& left, const D2D1_POINT_2F& right)
+ {
+ return !(left == right);
+ }
+
+ inline bool operator==(const D2D1_RECT_F& left, const D2D1_RECT_F& right)
+ {
+ return left.left == right.left &&
+ left.top == right.top &&
+ left.right == right.right &&
+ left.bottom == right.bottom;
+ }
+
+ inline bool operator!=(const D2D1_RECT_F& left, const D2D1_RECT_F& right)
+ {
+ return !(left == right);
+ }
+
+ inline bool operator==(const D2D1_ROUNDED_RECT& left, const D2D1_ROUNDED_RECT& right)
+ {
+ return left.rect == right.rect && left.radiusX == right.radiusX && left.radiusY == right.radiusY;
+ }
+
+ inline bool operator!=(const D2D1_ROUNDED_RECT& left, const D2D1_ROUNDED_RECT& right)
+ {
+ return !(left == right);
+ }
+}