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author | 杨宇千 <crupest@outlook.com> | 2019-03-28 20:39:36 +0800 |
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committer | GitHub <noreply@github.com> | 2019-03-28 20:39:36 +0800 |
commit | c45a6e62298e972f5945f5f3461ed723aea80317 (patch) | |
tree | f46ef303ee87a8e3814ea8743bd7062d432bfee3 /src/ui/render/border_render_object.cpp | |
parent | b028e74a48de181ca078ad3bf4ababf4fa146cd3 (diff) | |
parent | 37216f211b0e22205a3a0d3373d985fc68aea59b (diff) | |
download | cru-c45a6e62298e972f5945f5f3461ed723aea80317.tar.gz cru-c45a6e62298e972f5945f5f3461ed723aea80317.tar.bz2 cru-c45a6e62298e972f5945f5f3461ed723aea80317.zip |
Merge pull request #37 from crupest/render
Refactor.
Diffstat (limited to 'src/ui/render/border_render_object.cpp')
-rw-r--r-- | src/ui/render/border_render_object.cpp | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/src/ui/render/border_render_object.cpp b/src/ui/render/border_render_object.cpp new file mode 100644 index 00000000..72cea756 --- /dev/null +++ b/src/ui/render/border_render_object.cpp @@ -0,0 +1,234 @@ +#include "border_render_object.hpp" + +#include <d2d1_1.h> +#include <wrl/client.h> +#include <algorithm> + +#include "cru_debug.hpp" +#include "exception.hpp" +#include "graph/graph_manager.hpp" +#include "graph/graph_util.hpp" +#include "util/com_util.hpp" + +namespace cru::ui::render { +BorderRenderObject::BorderRenderObject(ID2D1Brush* brush) { + assert(brush); + brush->AddRef(); + this->border_brush_ = brush; + try { + RecreateGeometry(); + } catch (...) { + brush->Release(); + throw; + } +} + +BorderRenderObject::~BorderRenderObject() { + util::SafeRelease(border_brush_); + util::SafeRelease(geometry_); + util::SafeRelease(border_outer_geometry_); +} + +void BorderRenderObject::SetBrush(ID2D1Brush* new_brush) { + assert(new_brush); + util::SafeRelease(border_brush_); + new_brush->AddRef(); + border_brush_ = new_brush; +} + +void BorderRenderObject::Draw(ID2D1RenderTarget* render_target) { + render_target->FillGeometry(geometry_, border_brush_); + if (const auto child = GetChild()) { + auto offset = child->GetOffset(); + graph::WithTransform(render_target, + D2D1::Matrix3x2F::Translation(offset.x, offset.y), + [child](auto rt) { child->Draw(rt); }); + } +} + +RenderObject* BorderRenderObject::HitTest(const Point& point) { + if (const auto child = GetChild()) { + auto offset = child->GetOffset(); + Point p{point.x - offset.x, point.y - offset.y}; + const auto result = child->HitTest(point); + if (result != nullptr) { + return result; + } + } + + if (is_enabled_) { + BOOL contains; + ThrowIfFailed(border_outer_geometry_->FillContainsPoint( + D2D1::Point2F(point.x, point.y), D2D1::Matrix3x2F::Identity(), + &contains)); + return contains != 0 ? this : nullptr; + } else { + const auto margin = GetMargin(); + const auto size = GetSize(); + return Rect{margin.left, margin.top, + std::max(size.width - margin.GetHorizontalTotal(), 0.0f), + std::max(size.height - margin.GetVerticalTotal(), 0.0f)} + .IsPointInside(point) + ? this + : nullptr; + } +} + +void BorderRenderObject::OnAddChild(RenderObject* new_child, int position) { + assert(GetChildren().size() == 1); +} + +void BorderRenderObject::OnSizeChanged(const Size& old_size, + const Size& new_size) { + RecreateGeometry(); +} + +void BorderRenderObject::OnMeasureCore(const Size& available_size) { + const auto margin = GetMargin(); + const auto padding = GetPadding(); + Size margin_border_padding_size{ + margin.GetHorizontalTotal() + padding.GetHorizontalTotal(), + margin.GetVerticalTotal() + padding.GetVerticalTotal()}; + + if (is_enabled_) { + margin_border_padding_size.width += border_thickness_.GetHorizontalTotal(); + margin_border_padding_size.height += border_thickness_.GetVerticalTotal(); + } + + auto coerced_margin_border_padding_size = margin_border_padding_size; + if (coerced_margin_border_padding_size.width > available_size.width) { + debug::DebugMessage( + L"Measure: horizontal length of padding, border and margin is bigger " + L"than available length."); + coerced_margin_border_padding_size.width = available_size.width; + } + if (coerced_margin_border_padding_size.height > available_size.height) { + debug::DebugMessage( + L"Measure: vertical length of padding, border and margin is bigger " + L"than available length."); + coerced_margin_border_padding_size.height = available_size.height; + } + + const auto coerced_content_available_size = + available_size - coerced_margin_border_padding_size; + + const auto actual_content_size = + OnMeasureContent(coerced_content_available_size); + + SetPreferredSize(coerced_margin_border_padding_size + actual_content_size); +} + +void BorderRenderObject::OnLayoutCore(const Rect& rect) { + const auto margin = GetMargin(); + const auto padding = GetPadding(); + Size margin_border_padding_size{ + margin.GetHorizontalTotal() + padding.GetHorizontalTotal(), + margin.GetVerticalTotal() + padding.GetVerticalTotal()}; + + if (is_enabled_) { + margin_border_padding_size.width += border_thickness_.GetHorizontalTotal(); + margin_border_padding_size.height += border_thickness_.GetVerticalTotal(); + } + + const auto content_available_size = + rect.GetSize() - margin_border_padding_size; + auto coerced_content_available_size = content_available_size; + + if (coerced_content_available_size.width < 0) { + debug::DebugMessage( + L"Layout: horizontal length of padding, border and margin is bigger " + L"than available length."); + coerced_content_available_size.width = 0; + } + if (coerced_content_available_size.height < 0) { + debug::DebugMessage( + L"Layout: vertical length of padding, border and margin is bigger " + L"than " + L"available length."); + coerced_content_available_size.height = 0; + } + + OnLayoutContent(Rect{ + margin.left + (is_enabled_ ? border_thickness_.left : 0) + padding.left, + margin.top + (is_enabled_ ? border_thickness_.top : 0) + padding.top, + coerced_content_available_size.width, + coerced_content_available_size.height}); +} + +Size BorderRenderObject::OnMeasureContent(const Size& available_size) { + const auto child = GetChild(); + if (child) { + child->Measure(available_size); + return child->GetPreferredSize(); + } else { + return Size::Zero(); + } +} + +void BorderRenderObject::OnLayoutContent(const Rect& content_rect) { + const auto child = GetChild(); + if (child) { + child->Layout(content_rect); + } +} + +void BorderRenderObject::RecreateGeometry() { + util::SafeRelease(geometry_); + util::SafeRelease(border_outer_geometry_); + + const auto d2d_factory = graph::GraphManager::GetInstance()->GetD2D1Factory(); + + Microsoft::WRL::ComPtr<ID2D1PathGeometry> geometry; + ThrowIfFailed(d2d_factory->CreatePathGeometry(&geometry)); + + Microsoft::WRL::ComPtr<ID2D1PathGeometry> border_outer_geometry; + ThrowIfFailed(d2d_factory->CreatePathGeometry(&border_outer_geometry)); + + Microsoft::WRL::ComPtr<ID2D1GeometrySink> sink; + auto f = [&sink](const Rect& rect, const CornerRadius& corner) { + sink->BeginFigure(D2D1::Point2F(rect.left + corner.left_top.x, rect.top), + D2D1_FIGURE_BEGIN_FILLED); + sink->AddLine( + D2D1::Point2F(rect.GetRight() - corner.right_top.x, rect.top)); + sink->AddQuadraticBezier(D2D1::QuadraticBezierSegment( + D2D1::Point2F(rect.GetRight(), rect.top), + D2D1::Point2F(rect.GetRight(), rect.top + corner.right_top.y))); + sink->AddLine(D2D1::Point2F(rect.GetRight(), + rect.GetBottom() - corner.right_bottom.y)); + sink->AddQuadraticBezier(D2D1::QuadraticBezierSegment( + D2D1::Point2F(rect.GetRight(), rect.GetBottom()), + D2D1::Point2F(rect.GetRight() - corner.right_bottom.x, + rect.GetBottom()))); + sink->AddLine( + D2D1::Point2F(rect.left + corner.left_bottom.x, rect.GetBottom())); + sink->AddQuadraticBezier(D2D1::QuadraticBezierSegment( + D2D1::Point2F(rect.left, rect.GetBottom()), + D2D1::Point2F(rect.left, rect.GetBottom() - corner.left_bottom.y))); + sink->AddLine(D2D1::Point2F(rect.left, rect.top + corner.left_top.y)); + sink->AddQuadraticBezier(D2D1::QuadraticBezierSegment( + D2D1::Point2F(rect.left, rect.top), + D2D1::Point2F(rect.left + corner.left_top.x, rect.top))); + sink->EndFigure(D2D1_FIGURE_END_CLOSED); + }; + + const auto size = GetSize(); + const auto margin = GetMargin(); + const Rect outer_rect{margin.left, margin.top, + size.width - margin.GetHorizontalTotal(), + size.height - margin.GetVerticalTotal()}; + ThrowIfFailed(border_outer_geometry->Open(&sink)); + f(outer_rect, corner_radius_); + ThrowIfFailed(sink->Close()); + sink = nullptr; + + const Rect inner_rect = outer_rect.Shrink(border_thickness_); + ThrowIfFailed(geometry->Open(&sink)); + f(outer_rect, corner_radius_); + f(inner_rect, corner_radius_); + ThrowIfFailed(sink->Close()); + sink = nullptr; + + geometry_ = geometry.Detach(); + border_outer_geometry_ = border_outer_geometry.Detach(); +} +} // namespace cru::ui::render |