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authorcrupest <crupest@outlook.com>2020-05-24 01:40:02 +0800
committercrupest <crupest@outlook.com>2020-05-24 01:40:02 +0800
commitd86a71f79afe0e4dac768f61d6bff690567aca5b (patch)
tree4957e9a64c77680deb07201fbd879bf036616dae /src/win/native/window_render_target.cpp
parentf3a8fd608a9776ef0a5f547da918a32cf6074060 (diff)
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Diffstat (limited to 'src/win/native/window_render_target.cpp')
-rw-r--r--src/win/native/window_render_target.cpp78
1 files changed, 0 insertions, 78 deletions
diff --git a/src/win/native/window_render_target.cpp b/src/win/native/window_render_target.cpp
deleted file mode 100644
index eb6673c6..00000000
--- a/src/win/native/window_render_target.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-#include "cru/win/native/window_render_target.hpp"
-
-#include "cru/win/graph/direct/exception.hpp"
-#include "cru/win/graph/direct/factory.hpp"
-#include "dpi_util.hpp"
-
-namespace cru::platform::native::win {
-using namespace cru::platform::graph::win::direct;
-WindowRenderTarget::WindowRenderTarget(DirectGraphFactory* factory, HWND hwnd)
- : factory_(factory) {
- Expects(factory);
-
- const auto d3d11_device = factory->GetD3D11Device();
- const auto dxgi_factory = factory->GetDxgiFactory();
-
- d2d1_device_context_ = factory->CreateD2D1DeviceContext();
-
- // Allocate a descriptor.
- DXGI_SWAP_CHAIN_DESC1 swap_chain_desc;
- swap_chain_desc.Width = 0; // use automatic sizing
- swap_chain_desc.Height = 0;
- swap_chain_desc.Format =
- DXGI_FORMAT_B8G8R8A8_UNORM; // this is the most common swapchain format
- swap_chain_desc.Stereo = false;
- swap_chain_desc.SampleDesc.Count = 1; // don't use multi-sampling
- swap_chain_desc.SampleDesc.Quality = 0;
- swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
- swap_chain_desc.BufferCount = 2; // use double buffering to enable flip
- swap_chain_desc.Scaling = DXGI_SCALING_NONE;
- swap_chain_desc.SwapEffect =
- DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // all apps must use this SwapEffect
- swap_chain_desc.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED;
- swap_chain_desc.Flags = 0;
-
- // Get the final swap chain for this window from the DXGI factory.
- ThrowIfFailed(dxgi_factory->CreateSwapChainForHwnd(
- d3d11_device, hwnd, &swap_chain_desc, nullptr, nullptr,
- &dxgi_swap_chain_));
-
- CreateTargetBitmap();
-}
-
-void WindowRenderTarget::ResizeBuffer(const int width, const int height) {
- // In order to resize buffer, we need to untarget the buffer first.
- d2d1_device_context_->SetTarget(nullptr);
- target_bitmap_ = nullptr;
- ThrowIfFailed(dxgi_swap_chain_->ResizeBuffers(0, width, height,
- DXGI_FORMAT_UNKNOWN, 0));
- CreateTargetBitmap();
-}
-
-void WindowRenderTarget::Present() {
- ThrowIfFailed(dxgi_swap_chain_->Present(1, 0));
-}
-
-void WindowRenderTarget::CreateTargetBitmap() {
- Expects(target_bitmap_ == nullptr); // target bitmap must not exist.
-
- // Direct2D needs the dxgi version of the backbuffer surface pointer.
- Microsoft::WRL::ComPtr<IDXGISurface> dxgi_back_buffer;
- ThrowIfFailed(
- dxgi_swap_chain_->GetBuffer(0, IID_PPV_ARGS(&dxgi_back_buffer)));
-
- const auto dpi = GetDpi(); // TODO! DPI awareness.
-
- auto bitmap_properties = D2D1::BitmapProperties1(
- D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW,
- D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE),
- dpi.x, dpi.y);
-
- // Get a D2D surface from the DXGI back buffer to use as the D2D render
- // target.
- ThrowIfFailed(d2d1_device_context_->CreateBitmapFromDxgiSurface(
- dxgi_back_buffer.Get(), &bitmap_properties, &target_bitmap_));
-
- d2d1_device_context_->SetTarget(target_bitmap_.Get());
-}
-} // namespace cru::platform::native::win