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-rw-r--r--README.md8
-rw-r--r--drafts/String.cpp129
-rw-r--r--drafts/String.hpp75
-rw-r--r--drafts/input_util.cpp20
-rw-r--r--src/ui/UiManager.cpp3
5 files changed, 6 insertions, 229 deletions
diff --git a/README.md b/README.md
index 06f161e9..a6f20461 100644
--- a/README.md
+++ b/README.md
@@ -4,13 +4,15 @@
## overview
-CruUI is a UI library.
+_cru_ is a UI library.
It is **under construction**. It can be built with _CMake_.
+After I changed to macOS, Windows feature is left behind now.
+
## build
-CruUI uses [_vcpkg_](https://github.com/microsoft/vcpkg) with _manifests mode_ to manage dependencies. You must setup vcpkg and `VCPKG_INSTALLATION_ROOT` environment variable.
+_cru_ uses [_vcpkg_](https://github.com/microsoft/vcpkg) with _manifests mode_ to manage dependencies. You must setup vcpkg and `VCPKG_INSTALLATION_ROOT` environment variable.
There is also a automatic python script used in CI. Use python3 to run `tool/win_build.py` to build on Windows. Run with `-h` to see options. For convenience to avoid environment setup it uses _Visual Studio_ generator.
@@ -38,8 +40,6 @@ Check the code or fire a issue if you have any problem.
- `snippets/` contains useful snippets file for _Visual Studio_, you can import it. **No longer use any more**, because now I develop CruUI in VS Code.
-- `drafts/` contains draft codes during refactor etc. They are not in main source but I think might be used in the future.
-
- `CMakeSettings.json` is a file that helps _Visual Studio_ to config CMake and setup intellisense.
## project structure
diff --git a/drafts/String.cpp b/drafts/String.cpp
deleted file mode 100644
index eb585523..00000000
--- a/drafts/String.cpp
+++ /dev/null
@@ -1,129 +0,0 @@
-#include "cru/win/String.hpp"
-
-#include "cru/win/Exception.hpp"
-
-#include <type_traits>
-
-namespace cru::platform::win {
-std::string ToUtf8String(const std::wstring_view& string) {
- if (string.empty()) return std::string{};
-
- const auto length = ::WideCharToMultiByte(
- CP_UTF8, WC_ERR_INVALID_CHARS, string.data(),
- static_cast<int>(string.size()), nullptr, 0, nullptr, nullptr);
- if (length == 0) {
- throw Win32Error(::GetLastError(),
- "Failed to convert wide string to UTF-8.");
- }
-
- std::string result;
- result.resize(length);
- if (::WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, string.data(),
- static_cast<int>(string.size()), result.data(),
- static_cast<int>(result.size()), nullptr,
- nullptr) == 0)
- throw Win32Error(::GetLastError(),
- "Failed to convert wide string to UTF-8.");
- return result;
-}
-
-std::wstring ToUtf16String(const std::string_view& string) {
- if (string.empty()) return std::wstring{};
-
- const auto length =
- ::MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, string.data(),
- static_cast<int>(string.size()), nullptr, 0);
- if (length == 0) {
- throw Win32Error(::GetLastError(),
- "Failed to convert wide string to UTF-16.");
- }
-
- std::wstring result;
- result.resize(length);
- if (::MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, string.data(),
- static_cast<int>(string.size()), result.data(),
- static_cast<int>(result.size())) == 0)
- throw win::Win32Error(::GetLastError(),
- "Failed to convert wide string to UTF-16.");
- return result;
-}
-
-template <typename UInt, int number_of_bit>
-inline std::enable_if_t<std::is_unsigned_v<UInt>, CodePoint> ExtractBits(
- UInt n) {
- return static_cast<CodePoint>(n & ((1u << number_of_bit) - 1));
-}
-
-CodePoint Utf16Iterator::Next() {
- if (position_ == static_cast<Index>(string_.length()))
- return k_code_point_end;
-
- const auto cu0 = static_cast<std::uint16_t>(string_[position_++]);
-
- if (cu0 < 0xd800u || cu0 >= 0xe000u) { // 1-length code point
- return static_cast<CodePoint>(cu0);
- } else if (cu0 <= 0xdbffu) { // 2-length code point
- if (position_ == static_cast<Index>(string_.length())) {
- throw TextEncodeException(
- "Unexpected end when reading second code unit of surrogate pair.");
- }
- const auto cu1 = static_cast<std::uint16_t>(string_[position_++]);
-
-#ifdef CRU_DEBUG
- if (cu1 < 0xDC00u || cu1 > 0xdfffu) {
- throw TextEncodeException(
- "Unexpected bad-format second code unit of surrogate pair.");
- }
-#endif
-
- const auto s0 = ExtractBits<std::uint16_t, 10>(cu0) << 10;
- const auto s1 = ExtractBits<std::uint16_t, 10>(cu1);
-
- return s0 + s1 + 0x10000;
-
- } else {
- throw TextEncodeException(
- "Unexpected bad-format first code unit of surrogate pair.");
- }
-}
-
-Index IndexUtf8ToUtf16(const std::string_view& utf8_string, Index utf8_index,
- const std::wstring_view& utf16_string) {
- if (utf8_index >= static_cast<Index>(utf8_string.length()))
- return utf16_string.length();
-
- Index cp_index = 0;
- Utf8Iterator iter{utf8_string};
- while (iter.CurrentPosition() <= utf8_index) {
- iter.Next();
- cp_index++;
- }
-
- Utf16Iterator result_iter{utf16_string};
- for (Index i = 0; i < cp_index - 1; i++) {
- if (result_iter.Next() == k_code_point_end) break;
- }
-
- return result_iter.CurrentPosition();
-}
-
-Index IndexUtf16ToUtf8(const std::wstring_view& utf16_string, Index utf16_index,
- const std::string_view& utf8_string) {
- if (utf16_index >= static_cast<Index>(utf16_string.length()))
- return utf8_string.length();
-
- Index cp_index = 0;
- Utf16Iterator iter{utf16_string};
- while (iter.CurrentPosition() <= utf16_index) {
- iter.Next();
- cp_index++;
- }
-
- Utf8Iterator result_iter{utf8_string};
- for (Index i = 0; i < cp_index - 1; i++) {
- if (result_iter.Next() == k_code_point_end) break;
- }
-
- return result_iter.CurrentPosition();
-}
-} // namespace cru::platform::win
diff --git a/drafts/String.hpp b/drafts/String.hpp
deleted file mode 100644
index ac07f57b..00000000
--- a/drafts/String.hpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
-Because the text encoding problem on Windows, here I write some functions
-related to text encoding. The utf-8 and utf-16 conversion function is provided
-by win32 api. However win32 api does not provide any function about charactor
-iteration or index by code point. (At least I haven't found.) I don't use icu
-because it is not easy to build it on Windows and the bundled version in Windows
-(https://docs.microsoft.com/en-us/windows/win32/intl/international-components-for-unicode--icu-)
-is only available after Windows 10 Creators Update.
-
-Luckily, both utf-8 and utf-16 encoding are easy to learn and program with if we
-only do simple iteration rather than do much sophisticated work about
-complicated error situations. (And I learn the internal of the encoding by the
-way.)
-*/
-
-#pragma once
-#include "WinPreConfig.hpp"
-
-#include "cru/common/StringUtil.hpp"
-
-#include <cstdint>
-#include <stdexcept>
-#include <string>
-#include <string_view>
-
-namespace cru::platform::win {
-std::string ToUtf8String(const std::wstring_view& string);
-std::wstring ToUtf16String(const std::string_view& string);
-
-inline bool IsSurrogatePair(wchar_t c) { return c >= 0xD800 && c <= 0xDFFF; }
-
-inline bool IsSurrogatePairLeading(wchar_t c) {
- return c >= 0xD800 && c <= 0xDBFF;
-}
-
-inline bool IsSurrogatePairTrailing(wchar_t c) {
- return c >= 0xDC00 && c <= 0xDFFF;
-}
-
-class Utf16Iterator : public Object {
- static_assert(
- sizeof(wchar_t) == 2,
- "Emmm, according to my knowledge, wchar_t should be 2-length on "
- "Windows. If not, Utf16 will be broken.");
-
- public:
- Utf16Iterator(const std::wstring_view& string) : string_(string) {}
-
- CRU_DEFAULT_COPY(Utf16Iterator)
- CRU_DEFAULT_MOVE(Utf16Iterator)
-
- ~Utf16Iterator() = default;
-
- public:
- void SetToHead() { position_ = 0; }
-
- // Advance current position and get next code point. Return k_code_point_end
- // if there is no next code unit(point). Throw TextEncodeException if decoding
- // fails.
- CodePoint Next();
-
- Index CurrentPosition() const { return this->position_; }
-
- private:
- std::wstring_view string_;
- Index position_ = 0;
-};
-
-Index IndexUtf8ToUtf16(const std::string_view& utf8_string, Index utf8_index,
- const std::wstring_view& utf16_string);
-
-Index IndexUtf16ToUtf8(const std::wstring_view& utf16_string, Index utf16_index,
- const std::string_view& utf8_string);
-
-} // namespace cru::platform::win
diff --git a/drafts/input_util.cpp b/drafts/input_util.cpp
deleted file mode 100644
index 193cba4a..00000000
--- a/drafts/input_util.cpp
+++ /dev/null
@@ -1,20 +0,0 @@
-#include "input_util.hpp"
-
-#include <Windows.h>
-
-namespace cru::ui {
-bool IsKeyDown(const int virtual_code) {
- const auto result = ::GetKeyState(virtual_code);
- return (static_cast<unsigned short>(result) & 0x8000) != 0;
-}
-
-bool IsKeyToggled(const int virtual_code) {
- const auto result = ::GetKeyState(virtual_code);
- return (static_cast<unsigned short>(result) & 1) != 0;
-}
-
-bool IsAnyMouseButtonDown() {
- return IsKeyDown(VK_LBUTTON) || IsKeyDown(VK_RBUTTON) ||
- IsKeyDown(VK_MBUTTON);
-}
-} // namespace cru::ui
diff --git a/src/ui/UiManager.cpp b/src/ui/UiManager.cpp
index 78078e74..7f3d3b16 100644
--- a/src/ui/UiManager.cpp
+++ b/src/ui/UiManager.cpp
@@ -1,5 +1,4 @@
#include "cru/ui/UiManager.hpp"
-#include <optional>
#include "Helper.hpp"
#include "cru/platform/graphics/Brush.hpp"
@@ -14,6 +13,8 @@
#include "cru/ui/style/Condition.hpp"
#include "cru/ui/style/Styler.hpp"
+#include <optional>
+
namespace cru::ui {
using namespace cru::platform::graphics;
using namespace cru::ui::style;