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-rw-r--r--include/cru/osx/graphics/quartz/Geometry.hpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/include/cru/osx/graphics/quartz/Geometry.hpp b/include/cru/osx/graphics/quartz/Geometry.hpp
new file mode 100644
index 00000000..33a2d8a8
--- /dev/null
+++ b/include/cru/osx/graphics/quartz/Geometry.hpp
@@ -0,0 +1,93 @@
+#pragma once
+#include "Resource.hpp"
+#include "cru/platform/graphics/Geometry.hpp"
+
+#include <memory>
+
+#include <CoreGraphics/CoreGraphics.h>
+
+namespace cru::platform::graphics::osx::quartz {
+class QuartzGeometry : public OsxQuartzResource, public virtual IGeometry {
+ public:
+ QuartzGeometry(IGraphFactory *graphics_factory, CGContextRef cg_context,
+ CGPathRef cg_path);
+
+ CRU_DELETE_COPY(QuartzGeometry)
+ CRU_DELETE_MOVE(QuartzGeometry)
+
+ ~QuartzGeometry() override;
+
+ CGPathRef GetCGPath() const { return cg_path_; }
+
+ bool FillContains(const Point &point) override;
+
+ private:
+ CGContextRef cg_context_;
+ CGPathRef cg_path_;
+};
+
+namespace details {
+struct GeometryBeginFigureAction : Object {
+ explicit GeometryBeginFigureAction(Point point) : point(point) {}
+
+ Point point;
+};
+
+struct GeometryCloseFigureAction : Object {
+ explicit GeometryCloseFigureAction(bool close) : close(close) {}
+
+ bool close;
+};
+
+struct GeometryLineToAction : Object {
+ explicit GeometryLineToAction(Point point) : point(point) {}
+
+ Point point;
+};
+
+struct GeometryQuadraticBezierToAction : Object {
+ GeometryQuadraticBezierToAction(Point control_point, Point end_point)
+ : control_point(control_point), end_point(end_point) {}
+
+ Point control_point;
+ Point end_point;
+};
+} // namespace details
+
+class QuartzGeometryBuilder : public OsxQuartzResource,
+ public virtual IGeometryBuilder {
+ public:
+ explicit QuartzGeometryBuilder(IGraphFactory *graphics_factory,
+ CGContextRef cg_context);
+
+ CRU_DELETE_COPY(QuartzGeometryBuilder)
+ CRU_DELETE_MOVE(QuartzGeometryBuilder)
+
+ ~QuartzGeometryBuilder() override = default;
+
+ void BeginFigure(const Point &point) override {
+ actions_.push_back(
+ std::make_unique<details::GeometryBeginFigureAction>(point));
+ }
+ void CloseFigure(bool close) override {
+ actions_.push_back(
+ std::make_unique<details::GeometryCloseFigureAction>(close));
+ }
+ void LineTo(const Point &point) override {
+ actions_.push_back(std::make_unique<details::GeometryLineToAction>(point));
+ }
+ void QuadraticBezierTo(const Point &control_point,
+ const Point &end_point) override {
+ actions_.push_back(
+ std::make_unique<details::GeometryQuadraticBezierToAction>(
+ control_point, end_point));
+ }
+
+ std::unique_ptr<IGeometry> Build() override;
+
+ private:
+ CGContextRef cg_context_;
+
+ std::vector<std::unique_ptr<Object>> actions_;
+};
+} // namespace cru::platform::graphics::osx::quartz