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Diffstat (limited to 'include/cru/platform/gui/sdl/Window.h')
-rw-r--r--include/cru/platform/gui/sdl/Window.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/cru/platform/gui/sdl/Window.h b/include/cru/platform/gui/sdl/Window.h
index c9d6505b..9947a1b9 100644
--- a/include/cru/platform/gui/sdl/Window.h
+++ b/include/cru/platform/gui/sdl/Window.h
@@ -4,6 +4,7 @@
#include <cru/platform/GraphicsBase.h>
#include <cru/platform/gui/Window.h>
+#include <SDL3/SDL_events.h>
#include <SDL3/SDL_video.h>
#include <optional>
@@ -53,6 +54,11 @@ class SdlWindow : public SdlResource, public virtual INativeWindow {
*/
void SetWindowRect(const Rect& rect) override;
+ /**
+ * Note: SDL3 doesn't have an API to solely set focus without raising the
+ * window. So this method actually calls SDL_RaiseWindow to raise and set
+ * focus to the window.
+ */
bool RequestFocus() override;
Point GetMousePosition() override;
@@ -85,6 +91,8 @@ class SdlWindow : public SdlResource, public virtual INativeWindow {
void DoUpdateStyleFlag();
void DoUpdateTitle();
+ bool HandleEvent(const SDL_Event* event);
+
private:
SdlUiApplication* application_;
SDL_Window* sdl_window_;