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-rw-r--r--include/cru/platform/native/UiApplication.hpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/cru/platform/native/UiApplication.hpp b/include/cru/platform/native/UiApplication.hpp
index 1aa4df57..135e95c3 100644
--- a/include/cru/platform/native/UiApplication.hpp
+++ b/include/cru/platform/native/UiApplication.hpp
@@ -31,16 +31,16 @@ struct IUiApplication : public virtual INativeResource {
virtual void AddOnQuitHandler(std::function<void()> handler) = 0;
- virtual void InvokeLater(std::function<void()> action) = 0;
- // Timer id should always be positive and never the same. So it's ok to use
- // negative value to represent no timer.
+ // Timer id should always be positive (not 0) and never the same. So it's ok
+ // to use negative value (or 0) to represent no timer.
+ virtual long long SetImmediate(std::function<void()> action) = 0;
virtual long long SetTimeout(std::chrono::milliseconds milliseconds,
std::function<void()> action) = 0;
virtual long long SetInterval(std::chrono::milliseconds milliseconds,
std::function<void()> action) = 0;
// Implementation should guarantee calls on timer id already canceled have no
- // effects and do not crash. Also canceling negative id should always result
- // in no-op.
+ // effects and do not crash. Also canceling negative id or 0 should always
+ // result in no-op.
virtual void CancelTimer(long long id) = 0;
virtual std::vector<INativeWindow*> GetAllWindow() = 0;