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Diffstat (limited to 'include/cru/platform/win/win_native_window.hpp')
-rw-r--r--include/cru/platform/win/win_native_window.hpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/include/cru/platform/win/win_native_window.hpp b/include/cru/platform/win/win_native_window.hpp
index ae19c9f3..7b93fd5c 100644
--- a/include/cru/platform/win/win_native_window.hpp
+++ b/include/cru/platform/win/win_native_window.hpp
@@ -47,17 +47,17 @@ class WinNativeWindow : public Object, public virtual NativeWindow {
Painter* BeginPaint() override;
Event<>* DestroyEvent() override { return &destroy_event_; }
- Event<ui::Size>* ResizeEvent() override { return &resize_event_; }
+ Event<const ui::Size&>* ResizeEvent() override { return &resize_event_; }
Event<>* PaintEvent() override { return &paint_event_; }
Event<bool>* FocusEvent() override { return &focus_event_; }
Event<bool>* MouseEnterLeaveEvent() override {
return &mouse_enter_leave_event_;
}
- Event<ui::Point>* MouseMoveEvent() override { return &mouse_move_event_; }
- Event<MouseButton, ui::Point>* MouseDownEvent() override {
+ Event<const ui::Point&>* MouseMoveEvent() override { return &mouse_move_event_; }
+ Event<MouseButton, const ui::Point&>* MouseDownEvent() override {
return &mouse_down_event_;
}
- Event<MouseButton, ui::Point>* MouseUpEvent() override {
+ Event<MouseButton, const ui::Point&>* MouseUpEvent() override {
return &mouse_up_event_;
}
Event<int>* KeyDownEvent() override { return &key_down_event_; }
@@ -117,13 +117,13 @@ class WinNativeWindow : public Object, public virtual NativeWindow {
std::shared_ptr<WindowRenderTarget> window_render_target_;
Event<> destroy_event_;
- Event<ui::Size> resize_event_;
+ Event<const ui::Size&> resize_event_;
Event<> paint_event_;
Event<bool> focus_event_;
Event<bool> mouse_enter_leave_event_;
- Event<ui::Point> mouse_move_event_;
- Event<MouseButton, ui::Point> mouse_down_event_;
- Event<MouseButton, ui::Point> mouse_up_event_;
+ Event<const ui::Point&> mouse_move_event_;
+ Event<MouseButton, const ui::Point&> mouse_down_event_;
+ Event<MouseButton, const ui::Point&> mouse_up_event_;
Event<int> key_down_event_;
Event<int> key_up_event_;