diff options
Diffstat (limited to 'include/cru/ui/render')
| -rw-r--r-- | include/cru/ui/render/RenderObject.h | 2 | ||||
| -rw-r--r-- | include/cru/ui/render/ScrollBar.h | 8 | ||||
| -rw-r--r-- | include/cru/ui/render/TreeRenderObject.h | 2 |
3 files changed, 0 insertions, 12 deletions
diff --git a/include/cru/ui/render/RenderObject.h b/include/cru/ui/render/RenderObject.h index 266045e3..34761b51 100644 --- a/include/cru/ui/render/RenderObject.h +++ b/include/cru/ui/render/RenderObject.h @@ -66,8 +66,6 @@ class CRU_UI_API RenderObject : public Object { RenderObject() = default; public: - CRU_DELETE_COPY(RenderObject) - CRU_DELETE_MOVE(RenderObject) ~RenderObject() override = default; controls::Control* GetAttachedControl() const { return control_; } diff --git a/include/cru/ui/render/ScrollBar.h b/include/cru/ui/render/ScrollBar.h index fbe14244..8c531489 100644 --- a/include/cru/ui/render/ScrollBar.h +++ b/include/cru/ui/render/ScrollBar.h @@ -45,10 +45,6 @@ std::string CRU_UI_API GenerateScrollBarThemeColorKey(ScrollBarBrushUsageKind us class CRU_UI_API ScrollBar : public Object { public: ScrollBar(ScrollRenderObject* render_object, Direction direction); - - CRU_DELETE_COPY(ScrollBar) - CRU_DELETE_MOVE(ScrollBar) - ~ScrollBar() override; public: @@ -213,10 +209,6 @@ class CRU_UI_API VerticalScrollBar : public ScrollBar { class CRU_UI_API ScrollBarDelegate : public Object { public: explicit ScrollBarDelegate(ScrollRenderObject* render_object); - - CRU_DELETE_COPY(ScrollBarDelegate) - CRU_DELETE_MOVE(ScrollBarDelegate) - ~ScrollBarDelegate() override = default; public: diff --git a/include/cru/ui/render/TreeRenderObject.h b/include/cru/ui/render/TreeRenderObject.h index 9cb8581e..de6e6f9b 100644 --- a/include/cru/ui/render/TreeRenderObject.h +++ b/include/cru/ui/render/TreeRenderObject.h @@ -13,8 +13,6 @@ class CRU_UI_API TreeRenderObjectItem : public Object { TreeRenderObjectItem* parent); public: - CRU_DELETE_COPY(TreeRenderObjectItem) - CRU_DELETE_MOVE(TreeRenderObjectItem) ~TreeRenderObjectItem() override; RenderObject* GetRenderObject() { return render_object_; } |
