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-rw-r--r--include/cru/ui/controls/Control.h11
-rw-r--r--include/cru/ui/controls/LayoutControl.h32
-rw-r--r--include/cru/ui/controls/NoChildControl.h2
-rw-r--r--include/cru/ui/controls/SingleChildControl.h8
-rw-r--r--include/cru/ui/render/LayoutRenderObject.h12
-rw-r--r--include/cru/ui/render/RenderObject.h59
6 files changed, 91 insertions, 33 deletions
diff --git a/include/cru/ui/controls/Control.h b/include/cru/ui/controls/Control.h
index 9a237f8b..242db3f4 100644
--- a/include/cru/ui/controls/Control.h
+++ b/include/cru/ui/controls/Control.h
@@ -10,6 +10,7 @@ namespace cru::ui::controls {
* methods:
* - GetControlType()
* - ForEachChild(const std::function<void(Control*)>& predicate)
+ * - RemoveChild(Control* child)
* - GetRenderObject()
*/
class CRU_UI_API Control : public Object {
@@ -35,6 +36,14 @@ class CRU_UI_API Control : public Object {
virtual void ForEachChild(const std::function<void(Control*)>& predicate) = 0;
+ /**
+ * \remarks This method should be permissive, which means if the specified
+ * child control is not a real child of this then nothing will be done.
+ */
+ virtual void RemoveChild(Control* child) = 0;
+
+ void RemoveFromParent();
+
public:
virtual render::RenderObject* GetRenderObject() const = 0;
@@ -129,7 +138,7 @@ class CRU_UI_API Control : public Object {
//*************** region: tree ***************
protected:
- virtual void OnParentChanged(Control* old_parent, Control* new_parent);
+ virtual void OnParentChanged(Control* old_parent, Control* new_parent) {}
protected:
virtual void OnMouseHoverChange(bool newHover) { CRU_UNUSED(newHover) }
diff --git a/include/cru/ui/controls/LayoutControl.h b/include/cru/ui/controls/LayoutControl.h
index b42cfc9a..59ffaee2 100644
--- a/include/cru/ui/controls/LayoutControl.h
+++ b/include/cru/ui/controls/LayoutControl.h
@@ -17,12 +17,30 @@ class CRU_UI_API LayoutControl : public Control {
~LayoutControl() override = default;
public:
+ const std::vector<Control*>& GetChildren() const { return children_; }
+ Index GetChildCount() const { return children_.size(); }
+ Control* GetChild(Index index) const { return children_[index]; }
+ Index IndexOf(Control* control) const {
+ auto it = std::find(children_.begin(), children_.end(), control);
+ if (it == children_.end()) {
+ return -1;
+ }
+ return it - children_.begin();
+ }
+
void ForEachChild(const std::function<void(Control*)>& callback) override {
for (auto child : children_) {
callback(child);
}
}
+ void RemoveChild(Control* child) override {
+ auto index = IndexOf(child);
+ if (index != -1) {
+ RemoveChildAt(index);
+ }
+ }
+
render::RenderObject* GetRenderObject() const override {
return container_render_object_.get();
}
@@ -31,7 +49,7 @@ class CRU_UI_API LayoutControl : public Control {
return container_render_object_.get();
}
- void AddChild(Control* child, Index position) {
+ void AddChildAt(Control* child, Index position) {
Expects(child);
Expects(child->GetParent() == nullptr);
if (position < 0) position = 0;
@@ -43,7 +61,9 @@ class CRU_UI_API LayoutControl : public Control {
container_render_object_->AddChild(child->GetRenderObject(), position);
}
- void RemoveChild(Index position) {
+ void AddChild(Control* child) { AddChildAt(child, GetChildCount()); }
+
+ void RemoveChildAt(Index position) {
if (position < 0 || position >= children_.size()) return;
auto child = children_[position];
children_.erase(children_.begin() + position);
@@ -51,6 +71,14 @@ class CRU_UI_API LayoutControl : public Control {
container_render_object_->RemoveChild(position);
}
+ void ClearChildren() {
+ for (auto child : children_) {
+ child->SetParent(nullptr);
+ }
+ children_.clear();
+ container_render_object_->ClearChildren();
+ }
+
const typename TRenderObject::ChildLayoutData& GetChildLayoutData(
Index position) {
return container_render_object_->GetChildLayoutDataAt(position);
diff --git a/include/cru/ui/controls/NoChildControl.h b/include/cru/ui/controls/NoChildControl.h
index 1b864b20..f22fd85e 100644
--- a/include/cru/ui/controls/NoChildControl.h
+++ b/include/cru/ui/controls/NoChildControl.h
@@ -15,5 +15,7 @@ class CRU_UI_API NoChildControl : public Control {
public:
void ForEachChild(const std::function<void(Control*)>& callback) override;
+
+ void RemoveChild(Control* child) override;
};
} // namespace cru::ui::controls
diff --git a/include/cru/ui/controls/SingleChildControl.h b/include/cru/ui/controls/SingleChildControl.h
index 037d6dd3..d40d7a27 100644
--- a/include/cru/ui/controls/SingleChildControl.h
+++ b/include/cru/ui/controls/SingleChildControl.h
@@ -48,8 +48,14 @@ class CRU_UI_API SingleChildControl : public Control {
}
}
+ void RemoveChild(Control* child) override {
+ if (child_ == child) {
+ SetChild(nullptr);
+ }
+ }
+
private:
- Control* child_;
+ Control* child_ = nullptr;
std::unique_ptr<TRenderObject> container_render_object_;
};
} // namespace cru::ui::controls
diff --git a/include/cru/ui/render/LayoutRenderObject.h b/include/cru/ui/render/LayoutRenderObject.h
index d6882f9a..c8678deb 100644
--- a/include/cru/ui/render/LayoutRenderObject.h
+++ b/include/cru/ui/render/LayoutRenderObject.h
@@ -26,7 +26,7 @@ class CRU_UI_API LayoutRenderObject : public RenderObject {
Index GetChildCount() const { return static_cast<Index>(children_.size()); }
RenderObject* GetChildAt(Index position) {
- Expects(position > 0 && position < GetChildCount());
+ Expects(position >= 0 && position < GetChildCount());
return children_[position].render_object;
}
void AddChild(RenderObject* render_object, Index position) {
@@ -35,12 +35,22 @@ class CRU_UI_API LayoutRenderObject : public RenderObject {
children_.insert(children_.begin() + position,
ChildData{render_object, ChildLayoutData()});
render_object->SetParent(this);
+ InvalidateLayout();
}
void RemoveChild(Index position) {
Expects(position > 0 && position < GetChildCount());
children_[position].render_object->SetParent(nullptr);
children_.erase(children_.begin() + position);
+ InvalidateLayout();
+ }
+
+ void ClearChildren() {
+ for (auto child : children_) {
+ child.render_object->SetParent(nullptr);
+ }
+ children_.clear();
+ InvalidateLayout();
}
const ChildLayoutData& GetChildLayoutDataAt(Index position) const {
diff --git a/include/cru/ui/render/RenderObject.h b/include/cru/ui/render/RenderObject.h
index cfa72b7d..bef2859e 100644
--- a/include/cru/ui/render/RenderObject.h
+++ b/include/cru/ui/render/RenderObject.h
@@ -5,34 +5,36 @@
#include "cru/common/String.h"
namespace cru::ui::render {
-// Render object will not destroy its children when destroyed. Control must
-// manage lifecycle of its render objects. Since control will destroy its
-// children when destroyed, render objects will be destroyed along with it.
-//
-// About layout:
-// Render object should be able to deal with arbitrary size as the result of
-// measure and layout.
-//
-// Parent may pass calculated preferred size down. But the preferred size set on
-// child itself takes precedence.
-//
-// Each render object should obey the measure requirement to set size and report
-// a warning when that requirement can't be satisfied with probably bigger size
-// of children than that of itself and optional visual effect to indicate that.
-//
-// If size of chilren are less than min size requirement, then render object
-// should try to fill the rest area. If size of children are more than max size
-// requirement, then render object should display a warning of the layout
-// problem and use the max size of itself with children exceeding its bound.
-// (Or better you could use some visual effect to indicate that.)
-//
-// To write a custom RenderObject, override following methods:
-// public:
-// void Draw(platform::graphics::IPainter* painter) override;
-// RenderObject* HitTest(const Point& point) override;
-// protected:
-// Size OnMeasureContent(const MeasureRequirement& requirement) override;
-// void OnLayoutContent(const Rect& content_rect) override;
+/**
+ * ### Layout
+ *
+ * Render object should be able to deal with _arbitrary_ size as the result of
+ * measure and layout.
+ *
+ * Parent may pass calculated preferred size down. But the preferred size set on
+ * child itself takes precedence.
+ *
+ * Each render object should obey the measure requirement to set size and report
+ * a warning when that requirement can't be satisfied with probably bigger size
+ * of children than that of itself and optional visual effect to indicate that.
+ *
+ * If size of chilren are less than min size requirement, then render object
+ * should try to fill the rest area. If size of children are more than max size
+ * requirement, then render object should display a warning of the layout
+ * problem and use the max size of itself with children exceeding its bound.
+ * (Or better you could use some visual effect to indicate that.)
+ *
+ * ### Create New Render Object
+ *
+ * To write a custom RenderObject, override following methods:
+ *
+ * public:
+ * void Draw(platform::graphics::IPainter* painter) override;
+ * RenderObject* HitTest(const Point& point) override;
+ * protected:
+ * Size OnMeasureContent(const MeasureRequirement& requirement) override;
+ * void OnLayoutContent(const Rect& content_rect) override;
+ */
class CRU_UI_API RenderObject : public Object {
CRU_DEFINE_CLASS_LOG_TAG(u"cru::ui::render::RenderObject")
@@ -137,6 +139,7 @@ class CRU_UI_API RenderObject : public Object {
virtual void OnAttachedControlChanged(controls::Control* old_control,
controls::Control* new_control) {}
+
virtual void OnResize(const Size& new_size) {}
private: