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-rw-r--r--include/cru/win/graphics/direct/WindowRenderTarget.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/include/cru/win/graphics/direct/WindowRenderTarget.h b/include/cru/win/graphics/direct/WindowRenderTarget.h
new file mode 100644
index 00000000..c588f261
--- /dev/null
+++ b/include/cru/win/graphics/direct/WindowRenderTarget.h
@@ -0,0 +1,43 @@
+#pragma once
+#include "Factory.h"
+
+namespace cru::platform::graphics::win::direct {
+// Represents a window render target.
+class CRU_WIN_GRAPHICS_DIRECT_API D2DWindowRenderTarget : public Object {
+ public:
+ D2DWindowRenderTarget(gsl::not_null<DirectGraphicsFactory*> factory,
+ HWND hwnd);
+
+ CRU_DELETE_COPY(D2DWindowRenderTarget)
+ CRU_DELETE_MOVE(D2DWindowRenderTarget)
+
+ ~D2DWindowRenderTarget() override = default;
+
+ public:
+ graphics::win::direct::DirectGraphicsFactory* GetDirectFactory() const {
+ return factory_;
+ }
+
+ ID2D1DeviceContext1* GetD2D1DeviceContext() {
+ return d2d1_device_context_.Get();
+ }
+
+ void SetDpi(float x, float y);
+
+ // Resize the underlying buffer.
+ void ResizeBuffer(int width, int height);
+
+ // Present the data of the underlying buffer to the window.
+ void Present();
+
+ private:
+ void CreateTargetBitmap();
+
+ private:
+ DirectGraphicsFactory* factory_;
+ HWND hwnd_;
+ Microsoft::WRL::ComPtr<ID2D1DeviceContext1> d2d1_device_context_;
+ Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_;
+ Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_;
+};
+} // namespace cru::platform::graphics::win::direct