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-rw-r--r--include/cru/win/native/WindowRenderTarget.hpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/include/cru/win/native/WindowRenderTarget.hpp b/include/cru/win/native/WindowRenderTarget.hpp
deleted file mode 100644
index 83ac1e03..00000000
--- a/include/cru/win/native/WindowRenderTarget.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#pragma once
-#include "Base.hpp"
-
-namespace cru::platform::graph::win::direct {
-class DirectGraphFactory;
-}
-
-namespace cru::platform::native::win {
-// Represents a window render target.
-class WindowRenderTarget : public Object {
- public:
- WindowRenderTarget(graph::win::direct::DirectGraphFactory* factory,
- HWND hwnd);
-
- CRU_DELETE_COPY(WindowRenderTarget)
- CRU_DELETE_MOVE(WindowRenderTarget)
-
- ~WindowRenderTarget() override = default;
-
- public:
- graph::win::direct::DirectGraphFactory* GetDirectFactory() const {
- return factory_;
- }
-
- ID2D1DeviceContext* GetD2D1DeviceContext() {
- return d2d1_device_context_.Get();
- }
-
- // Resize the underlying buffer.
- void ResizeBuffer(int width, int height);
-
- // Set this render target as the d2d device context's target.
- void SetAsTarget();
-
- // Present the data of the underlying buffer to the window.
- void Present();
-
- private:
- void CreateTargetBitmap();
-
- private:
- graph::win::direct::DirectGraphFactory* factory_;
- Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2d1_device_context_;
- Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_;
- Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_;
-};
-} // namespace cru::platform::native::win