diff options
Diffstat (limited to 'src/ui/events/ui_event.hpp')
-rw-r--r-- | src/ui/events/ui_event.hpp | 474 |
1 files changed, 184 insertions, 290 deletions
diff --git a/src/ui/events/ui_event.hpp b/src/ui/events/ui_event.hpp index e0040942..7fe4e6eb 100644 --- a/src/ui/events/ui_event.hpp +++ b/src/ui/events/ui_event.hpp @@ -1,301 +1,195 @@ #pragma once - -// ReSharper disable once CppUnusedIncludeDirective #include "pre.hpp" -#include "system_headers.hpp" #include <optional> #include "base.hpp" #include "cru_event.hpp" #include "ui/ui_base.hpp" -#include "ui/layout_base.hpp" +#include "ui/input_util.hpp" -namespace cru::ui -{ - class Control; -} +struct ID2D1RenderTarget; -namespace cru::ui::events -{ - class UiEventArgs : public BasicEventArgs - { - public: - UiEventArgs(Object* sender, Object* original_sender) - : BasicEventArgs(sender), original_sender_(original_sender), handled_(false) - { - - } - - UiEventArgs(const UiEventArgs& other) = default; - UiEventArgs(UiEventArgs&& other) = default; - UiEventArgs& operator=(const UiEventArgs& other) = default; - UiEventArgs& operator=(UiEventArgs&& other) = default; - ~UiEventArgs() override = default; - - Object* GetOriginalSender() const - { - return original_sender_; - } - - bool IsHandled() const - { - return handled_; - } - - void SetHandled(const bool handled = true) - { - handled_ = handled; - } - - private: - Object* original_sender_; - bool handled_; - }; - - template <typename TEventArgs> - class RoutedEvent - { - public: - static_assert(std::is_base_of_v<UiEventArgs, TEventArgs>, "TEventArgs must be subclass of UiEventArgs."); - - using EventArgs = TEventArgs; - - RoutedEvent() = default; - RoutedEvent(const RoutedEvent& other) = delete; - RoutedEvent(RoutedEvent&& other) = delete; - RoutedEvent& operator=(const RoutedEvent& other) = delete; - RoutedEvent& operator=(RoutedEvent&& other) = delete; - ~RoutedEvent() = default; - - Event<TEventArgs> direct; - Event<TEventArgs> bubble; - Event<TEventArgs> tunnel; - }; - - class MouseEventArgs : public UiEventArgs - { - public: - MouseEventArgs(Object* sender, Object* original_sender, const std::optional<Point>& point = std::nullopt) - : UiEventArgs(sender, original_sender), point_(point) - { - - } - MouseEventArgs(const MouseEventArgs& other) = default; - MouseEventArgs(MouseEventArgs&& other) = default; - MouseEventArgs& operator=(const MouseEventArgs& other) = default; - MouseEventArgs& operator=(MouseEventArgs&& other) = default; - ~MouseEventArgs() override = default; - - Point GetPoint(Control* control, RectRange range = RectRange::Content) const; - - private: - std::optional<Point> point_; - }; - - - class MouseButtonEventArgs : public MouseEventArgs - { - public: - MouseButtonEventArgs(Object* sender, Object* original_sender, const Point& point, const MouseButton button) - : MouseEventArgs(sender, original_sender, point), button_(button) - { - - } - MouseButtonEventArgs(const MouseButtonEventArgs& other) = default; - MouseButtonEventArgs(MouseButtonEventArgs&& other) = default; - MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default; - MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; - ~MouseButtonEventArgs() override = default; - - MouseButton GetMouseButton() const - { - return button_; - } - - private: - MouseButton button_; - }; - - - class MouseWheelEventArgs : public MouseEventArgs - { - public: - MouseWheelEventArgs(Object* sender, Object* original_sender, const Point& point, const float delta) - : MouseEventArgs(sender, original_sender, point), delta_(delta) - { - - } - MouseWheelEventArgs(const MouseWheelEventArgs& other) = default; - MouseWheelEventArgs(MouseWheelEventArgs&& other) = default; - MouseWheelEventArgs& operator=(const MouseWheelEventArgs& other) = default; - MouseWheelEventArgs& operator=(MouseWheelEventArgs&& other) = default; - ~MouseWheelEventArgs() override = default; - - float GetDelta() const - { - return delta_; - } - - private: - float delta_; - }; - - - class DrawEventArgs : public UiEventArgs - { - public: - DrawEventArgs(Object* sender, Object* original_sender, ID2D1DeviceContext* device_context) - : UiEventArgs(sender, original_sender), device_context_(device_context) - { - - } - DrawEventArgs(const DrawEventArgs& other) = default; - DrawEventArgs(DrawEventArgs&& other) = default; - DrawEventArgs& operator=(const DrawEventArgs& other) = default; - DrawEventArgs& operator=(DrawEventArgs&& other) = default; - ~DrawEventArgs() = default; - - ID2D1DeviceContext* GetDeviceContext() const - { - return device_context_; - } - - private: - ID2D1DeviceContext * device_context_; - }; - - - class FocusChangeEventArgs : public UiEventArgs - { - public: - FocusChangeEventArgs(Object* sender, Object* original_sender, const bool is_window = false) - : UiEventArgs(sender, original_sender), is_window_(is_window) - { - - } - FocusChangeEventArgs(const FocusChangeEventArgs& other) = default; - FocusChangeEventArgs(FocusChangeEventArgs&& other) = default; - FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default; - FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default; - ~FocusChangeEventArgs() override = default; - - // Return whether the focus change is caused by the window-wide focus change. - bool IsWindow() const - { - return is_window_; - } - - private: - bool is_window_; - }; - - class ToggleEventArgs : public UiEventArgs - { - public: - ToggleEventArgs(Object* sender, Object* original_sender, bool new_state) - : UiEventArgs(sender, original_sender), new_state_(new_state) - { - - } - ToggleEventArgs(const ToggleEventArgs& other) = default; - ToggleEventArgs(ToggleEventArgs&& other) = default; - ToggleEventArgs& operator=(const ToggleEventArgs& other) = default; - ToggleEventArgs& operator=(ToggleEventArgs&& other) = default; - ~ToggleEventArgs() override = default; - - bool GetNewState() const - { - return new_state_; - } - - private: - bool new_state_; - }; - - struct WindowNativeMessage - { - HWND hwnd; - int msg; - WPARAM w_param; - LPARAM l_param; - }; - - class WindowNativeMessageEventArgs : public UiEventArgs - { - public: - WindowNativeMessageEventArgs(Object* sender, Object* original_sender, const WindowNativeMessage& message) - : UiEventArgs(sender, original_sender), message_(message), result_(std::nullopt) - { - - } - WindowNativeMessageEventArgs(const WindowNativeMessageEventArgs& other) = default; - WindowNativeMessageEventArgs(WindowNativeMessageEventArgs&& other) = default; - WindowNativeMessageEventArgs& operator=(const WindowNativeMessageEventArgs& other) = default; - WindowNativeMessageEventArgs& operator=(WindowNativeMessageEventArgs&& other) = default; - ~WindowNativeMessageEventArgs() override = default; - - WindowNativeMessage GetWindowMessage() const - { - return message_; - } - - std::optional<LRESULT> GetResult() const - { - return result_; - } - - void SetResult(const std::optional<LRESULT> result) - { - result_ = result; - } - - private: - WindowNativeMessage message_; - std::optional<LRESULT> result_; - }; - - class KeyEventArgs : public UiEventArgs - { - public: - KeyEventArgs(Object* sender, Object* original_sender, int virtual_code) - : UiEventArgs(sender, original_sender), virtual_code_(virtual_code) - { - } - KeyEventArgs(const KeyEventArgs& other) = default; - KeyEventArgs(KeyEventArgs&& other) = default; - KeyEventArgs& operator=(const KeyEventArgs& other) = default; - KeyEventArgs& operator=(KeyEventArgs&& other) = default; - ~KeyEventArgs() override = default; - - int GetVirtualCode() const - { - return virtual_code_; - } - - private: - int virtual_code_; - }; - - class CharEventArgs : public UiEventArgs - { - public: - CharEventArgs(Object* sender, Object* original_sender, wchar_t c) - : UiEventArgs(sender, original_sender), c_(c) - { - } - CharEventArgs(const CharEventArgs& other) = default; - CharEventArgs(CharEventArgs&& other) = default; - CharEventArgs& operator=(const CharEventArgs& other) = default; - CharEventArgs& operator=(CharEventArgs&& other) = default; - ~CharEventArgs() override = default; - - wchar_t GetChar() const - { - return c_; - } - - private: - wchar_t c_; - }; +namespace cru::ui { +class Control; } + +namespace cru::ui::events { +class UiEventArgs : public BasicEventArgs { + public: + UiEventArgs(Object* sender, Object* original_sender) + : BasicEventArgs(sender), + original_sender_(original_sender), + handled_(false) {} + + UiEventArgs(const UiEventArgs& other) = default; + UiEventArgs(UiEventArgs&& other) = default; + UiEventArgs& operator=(const UiEventArgs& other) = default; + UiEventArgs& operator=(UiEventArgs&& other) = default; + ~UiEventArgs() override = default; + + Object* GetOriginalSender() const { return original_sender_; } + + bool IsHandled() const { return handled_; } + + void SetHandled(const bool handled = true) { handled_ = handled; } + + private: + Object* original_sender_; + bool handled_; +}; + +template <typename TEventArgs> +class RoutedEvent { + public: + static_assert(std::is_base_of_v<UiEventArgs, TEventArgs>, + "TEventArgs must be subclass of UiEventArgs."); + + using EventArgs = TEventArgs; + + RoutedEvent() = default; + RoutedEvent(const RoutedEvent& other) = delete; + RoutedEvent(RoutedEvent&& other) = delete; + RoutedEvent& operator=(const RoutedEvent& other) = delete; + RoutedEvent& operator=(RoutedEvent&& other) = delete; + ~RoutedEvent() = default; + + Event<TEventArgs> direct; + Event<TEventArgs> bubble; + Event<TEventArgs> tunnel; +}; + +class MouseEventArgs : public UiEventArgs { + public: + MouseEventArgs(Object* sender, Object* original_sender, + const std::optional<Point>& point = std::nullopt) + : UiEventArgs(sender, original_sender), point_(point) {} + MouseEventArgs(const MouseEventArgs& other) = default; + MouseEventArgs(MouseEventArgs&& other) = default; + MouseEventArgs& operator=(const MouseEventArgs& other) = default; + MouseEventArgs& operator=(MouseEventArgs&& other) = default; + ~MouseEventArgs() override = default; + + Point GetPoint() const { return point_.value_or(Point::Zero()); } + + private: + std::optional<Point> point_; +}; + +class MouseButtonEventArgs : public MouseEventArgs { + public: + MouseButtonEventArgs(Object* sender, Object* original_sender, + const Point& point, const MouseButton button) + : MouseEventArgs(sender, original_sender, point), button_(button) {} + MouseButtonEventArgs(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs(MouseButtonEventArgs&& other) = default; + MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; + ~MouseButtonEventArgs() override = default; + + MouseButton GetMouseButton() const { return button_; } + + private: + MouseButton button_; +}; + +class MouseWheelEventArgs : public MouseEventArgs { + public: + MouseWheelEventArgs(Object* sender, Object* original_sender, + const Point& point, const float delta) + : MouseEventArgs(sender, original_sender, point), delta_(delta) {} + MouseWheelEventArgs(const MouseWheelEventArgs& other) = default; + MouseWheelEventArgs(MouseWheelEventArgs&& other) = default; + MouseWheelEventArgs& operator=(const MouseWheelEventArgs& other) = default; + MouseWheelEventArgs& operator=(MouseWheelEventArgs&& other) = default; + ~MouseWheelEventArgs() override = default; + + float GetDelta() const { return delta_; } + + private: + float delta_; +}; + +class DrawEventArgs : public UiEventArgs { + public: + DrawEventArgs(Object* sender, Object* original_sender, + ID2D1RenderTarget* render_target) + : UiEventArgs(sender, original_sender), render_target_(render_target) {} + DrawEventArgs(const DrawEventArgs& other) = default; + DrawEventArgs(DrawEventArgs&& other) = default; + DrawEventArgs& operator=(const DrawEventArgs& other) = default; + DrawEventArgs& operator=(DrawEventArgs&& other) = default; + ~DrawEventArgs() = default; + + ID2D1RenderTarget* GetRenderTarget() const { return render_target_; } + + private: + ID2D1RenderTarget* render_target_; +}; + +class FocusChangeEventArgs : public UiEventArgs { + public: + FocusChangeEventArgs(Object* sender, Object* original_sender, + const bool is_window = false) + : UiEventArgs(sender, original_sender), is_window_(is_window) {} + FocusChangeEventArgs(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs(FocusChangeEventArgs&& other) = default; + FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default; + ~FocusChangeEventArgs() override = default; + + // Return whether the focus change is caused by the window-wide focus change. + bool IsWindow() const { return is_window_; } + + private: + bool is_window_; +}; + +class ToggleEventArgs : public UiEventArgs { + public: + ToggleEventArgs(Object* sender, Object* original_sender, bool new_state) + : UiEventArgs(sender, original_sender), new_state_(new_state) {} + ToggleEventArgs(const ToggleEventArgs& other) = default; + ToggleEventArgs(ToggleEventArgs&& other) = default; + ToggleEventArgs& operator=(const ToggleEventArgs& other) = default; + ToggleEventArgs& operator=(ToggleEventArgs&& other) = default; + ~ToggleEventArgs() override = default; + + bool GetNewState() const { return new_state_; } + + private: + bool new_state_; +}; + +class KeyEventArgs : public UiEventArgs { + public: + KeyEventArgs(Object* sender, Object* original_sender, int virtual_code) + : UiEventArgs(sender, original_sender), virtual_code_(virtual_code) {} + KeyEventArgs(const KeyEventArgs& other) = default; + KeyEventArgs(KeyEventArgs&& other) = default; + KeyEventArgs& operator=(const KeyEventArgs& other) = default; + KeyEventArgs& operator=(KeyEventArgs&& other) = default; + ~KeyEventArgs() override = default; + + int GetVirtualCode() const { return virtual_code_; } + + private: + int virtual_code_; +}; + +class CharEventArgs : public UiEventArgs { + public: + CharEventArgs(Object* sender, Object* original_sender, wchar_t c) + : UiEventArgs(sender, original_sender), c_(c) {} + CharEventArgs(const CharEventArgs& other) = default; + CharEventArgs(CharEventArgs&& other) = default; + CharEventArgs& operator=(const CharEventArgs& other) = default; + CharEventArgs& operator=(CharEventArgs&& other) = default; + ~CharEventArgs() override = default; + + wchar_t GetChar() const { return c_; } + + private: + wchar_t c_; +}; +} // namespace cru::ui::events |