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-rw-r--r--src/ui/window.cpp606
1 files changed, 606 insertions, 0 deletions
diff --git a/src/ui/window.cpp b/src/ui/window.cpp
new file mode 100644
index 00000000..34a54512
--- /dev/null
+++ b/src/ui/window.cpp
@@ -0,0 +1,606 @@
+#include "window.h"
+
+#include <fmt/format.h>
+
+#include "application.h"
+#include "graph/graph.h"
+#include "exception.h"
+
+namespace cru
+{
+ namespace ui
+ {
+ WindowClass::WindowClass(const String& name, WNDPROC window_proc, HINSTANCE h_instance)
+ : name_(name)
+ {
+ WNDCLASSEX window_class;
+ window_class.cbSize = sizeof(WNDCLASSEX);
+
+ window_class.style = CS_HREDRAW | CS_VREDRAW;
+ window_class.lpfnWndProc = window_proc;
+ window_class.cbClsExtra = 0;
+ window_class.cbWndExtra = 0;
+ window_class.hInstance = h_instance;
+ window_class.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ window_class.hCursor = LoadCursor(NULL, IDC_ARROW);
+ window_class.hbrBackground = GetSysColorBrush(COLOR_BTNFACE);
+ window_class.lpszMenuName = NULL;
+ window_class.lpszClassName = name.c_str();
+ window_class.hIconSm = NULL;
+
+ atom_ = RegisterClassEx(&window_class);
+ if (atom_ == 0)
+ throw std::runtime_error("Failed to create window class.");
+ }
+
+ LRESULT __stdcall GeneralWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) {
+ auto window = Application::GetInstance()->GetWindowManager()->FromHandle(hWnd);
+
+ LRESULT result;
+ if (window != nullptr && window->HandleWindowMessage(hWnd, Msg, wParam, lParam, result))
+ return result;
+
+ return DefWindowProc(hWnd, Msg, wParam, lParam);
+ }
+
+ WindowManager::WindowManager() {
+ general_window_class_ = std::make_unique<WindowClass>(
+ L"CruUIWindowClass",
+ GeneralWndProc,
+ Application::GetInstance()->GetInstanceHandle()
+ );
+ }
+
+ void WindowManager::RegisterWindow(HWND hwnd, Window * window) {
+ const auto find_result = window_map_.find(hwnd);
+ if (find_result != window_map_.end())
+ throw std::runtime_error("The hwnd is already in the map.");
+
+ window_map_.emplace(hwnd, window);
+ }
+
+ void WindowManager::UnregisterWindow(HWND hwnd) {
+ const auto find_result = window_map_.find(hwnd);
+ if (find_result == window_map_.end())
+ throw std::runtime_error("The hwnd is not in the map.");
+ window_map_.erase(find_result);
+
+ if (window_map_.empty())
+ Application::GetInstance()->Quit(0);
+ }
+
+ Window* WindowManager::FromHandle(HWND hwnd) {
+ const auto find_result = window_map_.find(hwnd);
+ if (find_result == window_map_.end())
+ return nullptr;
+ else
+ return find_result->second;
+ }
+
+ Vector<Window*> WindowManager::GetAllWindows() const
+ {
+ Vector<Window*> windows;
+ for (auto [key, value] : window_map_)
+ windows.push_back(value);
+ return windows;
+ }
+
+ inline Point PiToDip(const POINT& pi_point)
+ {
+ return Point(
+ graph::PixelToDipX(pi_point.x),
+ graph::PixelToDipY(pi_point.y)
+ );
+ }
+
+ Window::Window() : Control(WindowConstructorTag{}, this), control_list_({ this }) {
+ const auto app = Application::GetInstance();
+ hwnd_ = CreateWindowEx(0,
+ app->GetWindowManager()->GetGeneralWindowClass()->GetName(),
+ L"", WS_OVERLAPPEDWINDOW,
+ CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ nullptr, nullptr, app->GetInstanceHandle(), nullptr
+ );
+
+ if (hwnd_ == nullptr)
+ throw std::runtime_error("Failed to create window.");
+
+ app->GetWindowManager()->RegisterWindow(hwnd_, this);
+
+ render_target_ = app->GetGraphManager()->CreateWindowRenderTarget(hwnd_);
+ }
+
+ Window::~Window() {
+ Close();
+ TraverseDescendants([this](Control* control) {
+ control->OnDetachToWindow(this);
+ });
+ }
+
+ void Window::Close() {
+ if (IsWindowValid())
+ DestroyWindow(hwnd_);
+ }
+
+ void Window::Repaint() {
+ if (IsWindowValid()) {
+ InvalidateRect(hwnd_, nullptr, false);
+ }
+ }
+
+ void Window::Show() {
+ if (IsWindowValid()) {
+ ShowWindow(hwnd_, SW_SHOWNORMAL);
+ }
+ }
+
+ void Window::Hide() {
+ if (IsWindowValid()) {
+ ShowWindow(hwnd_, SW_HIDE);
+ }
+ }
+
+ Size Window::GetClientSize() {
+ if (!IsWindowValid())
+ return Size();
+
+ const auto pixel_rect = GetClientRectPixel();
+ return Size(
+ graph::PixelToDipX(pixel_rect.right),
+ graph::PixelToDipY(pixel_rect.bottom)
+ );
+ }
+
+ void Window::SetClientSize(const Size & size) {
+ if (IsWindowValid()) {
+ const auto window_style = static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_STYLE));
+ const auto window_ex_style = static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_EXSTYLE));
+
+ RECT rect;
+ rect.left = 0;
+ rect.top = 0;
+ rect.right = graph::DipToPixelX(size.width);
+ rect.bottom = graph::DipToPixelY(size.height);
+ AdjustWindowRectEx(&rect, window_style, FALSE, window_ex_style);
+
+ SetWindowPos(
+ hwnd_, nullptr, 0, 0,
+ rect.right - rect.left,
+ rect.bottom - rect.top,
+ SWP_NOZORDER | SWP_NOMOVE
+ );
+ }
+ }
+
+ Rect Window::GetWindowRect() {
+ if (!IsWindowValid())
+ return Rect();
+
+ RECT rect;
+ ::GetWindowRect(hwnd_, &rect);
+
+ return Rect::FromVertices(
+ graph::PixelToDipX(rect.left),
+ graph::PixelToDipY(rect.top),
+ graph::PixelToDipX(rect.right),
+ graph::PixelToDipY(rect.bottom)
+ );
+ }
+
+ void Window::SetWindowRect(const Rect & rect) {
+ if (IsWindowValid()) {
+ SetWindowPos(
+ hwnd_, nullptr,
+ graph::DipToPixelX(rect.left),
+ graph::DipToPixelY(rect.top),
+ graph::DipToPixelX(rect.GetRight()),
+ graph::DipToPixelY(rect.GetBottom()),
+ SWP_NOZORDER
+ );
+ }
+ }
+
+ bool Window::HandleWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param, LRESULT & result) {
+
+ if (!native_message_event.IsNoHandler())
+ {
+ events::WindowNativeMessageEventArgs args(this, this, {hwnd, msg, w_param, l_param});
+ native_message_event.Raise(args);
+ if (args.GetResult().has_value())
+ {
+ result = args.GetResult().value();
+ return true;
+ }
+ }
+
+ switch (msg) {
+ case WM_PAINT:
+ OnPaintInternal();
+ result = 0;
+ return true;
+ case WM_ERASEBKGND:
+ result = 1;
+ return true;
+ case WM_SETFOCUS:
+ OnSetFocusInternal();
+ result = 0;
+ return true;
+ case WM_KILLFOCUS:
+ OnKillFocusInternal();
+ result = 0;
+ return true;
+ case WM_MOUSEMOVE:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseMoveInternal(point);
+ result = 0;
+ return true;
+ }
+ case WM_LBUTTONDOWN:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseDownInternal(MouseButton::Left, point);
+ result = 0;
+ return true;
+ }
+ case WM_LBUTTONUP:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseUpInternal(MouseButton::Left, point);
+ result = 0;
+ return true;
+ }
+ case WM_RBUTTONDOWN:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseDownInternal(MouseButton::Right, point);
+ result = 0;
+ return true;
+ }
+ case WM_RBUTTONUP:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseUpInternal(MouseButton::Right, point);
+ result = 0;
+ return true;
+ }
+ case WM_MBUTTONDOWN:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseDownInternal(MouseButton::Middle, point);
+ result = 0;
+ return true;
+ }
+ case WM_MBUTTONUP:
+ {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseUpInternal(MouseButton::Middle, point);
+ result = 0;
+ return true;
+ }
+ case WM_KEYDOWN:
+ OnKeyDownInternal(static_cast<int>(w_param));
+ result = 0;
+ return true;
+ case WM_KEYUP:
+ OnKeyUpInternal(static_cast<int>(w_param));
+ result = 0;
+ return true;
+ case WM_CHAR:
+ OnCharInternal(static_cast<wchar_t>(w_param));
+ result = 0;
+ return true;
+ case WM_SIZE:
+ OnResizeInternal(LOWORD(l_param), HIWORD(l_param));
+ result = 0;
+ return true;
+ case WM_ACTIVATE:
+ if (w_param == WA_ACTIVE || w_param == WA_CLICKACTIVE)
+ OnActivatedInternal();
+ else if (w_param == WA_INACTIVE)
+ OnDeactivatedInternal();
+ result = 0;
+ return true;
+ case WM_DESTROY:
+ OnDestroyInternal();
+ result = 0;
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ Point Window::GetMousePosition()
+ {
+ POINT point;
+ ::GetCursorPos(&point);
+ ::ScreenToClient(hwnd_, &point);
+ return PiToDip(point);
+ }
+
+ Point Window::GetPositionRelative()
+ {
+ return Point();
+ }
+
+ void Window::SetPositionRelative(const Point & position)
+ {
+
+ }
+
+ Size Window::GetSize()
+ {
+ return GetClientSize();
+ }
+
+ void Window::SetSize(const Size & size)
+ {
+
+ }
+
+ void Window::RefreshControlList() {
+ control_list_.clear();
+ TraverseDescendants([this](Control* control) {
+ this->control_list_.push_back(control);
+ });
+ }
+
+ Control * Window::HitTest(const Point & point)
+ {
+ for (auto i = control_list_.crbegin(); i != control_list_.crend(); ++i) {
+ auto control = *i;
+ if (control->IsPointInside(control->AbsoluteToLocal(point))) {
+ return control;
+ }
+ }
+ return nullptr;
+ }
+
+ bool Window::RequestFocusFor(Control * control)
+ {
+ if (control == nullptr)
+ throw std::invalid_argument("The control to request focus can't be null. You can set it as the window.");
+
+ if (!IsWindowValid())
+ return false;
+
+ if (!window_focus_)
+ {
+ focus_control_ = control;
+ ::SetFocus(hwnd_);
+ return true; // event dispatch will be done in window message handling function "OnSetFocusInternal".
+ }
+
+ if (focus_control_ == control)
+ return true;
+
+ DispatchEvent(focus_control_, &Control::RaiseLoseFocusEvent, nullptr, false);
+
+ focus_control_ = control;
+
+ DispatchEvent(control, &Control::RaiseGetFocusEvent, nullptr, false);
+
+ return true;
+ }
+
+ Control* Window::GetFocusControl()
+ {
+ return focus_control_;
+ }
+
+ Control* Window::CaptureMouseFor(Control* control)
+ {
+ if (control != nullptr)
+ {
+ ::SetCapture(hwnd_);
+ std::swap(mouse_capture_control_, control);
+ DispatchMouseHoverControlChangeEvent(control ? control : mouse_hover_control_, mouse_capture_control_, GetMousePosition());
+ return control;
+ }
+ else
+ {
+ return ReleaseCurrentMouseCapture();
+ }
+ }
+
+ Control* Window::ReleaseCurrentMouseCapture()
+ {
+ if (mouse_capture_control_)
+ {
+ const auto previous = mouse_capture_control_;
+ mouse_capture_control_ = nullptr;
+ ::ReleaseCapture();
+ DispatchMouseHoverControlChangeEvent(previous, mouse_hover_control_, GetMousePosition());
+ return previous;
+ }
+ else
+ {
+ return nullptr;
+ }
+ }
+
+#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER
+ void Window::SetDebugDrawControlBorder(const bool value)
+ {
+ if (debug_draw_control_border_ != value)
+ {
+ debug_draw_control_border_ = value;
+ Repaint();
+ }
+ }
+#endif
+
+ RECT Window::GetClientRectPixel() {
+ RECT rect{ };
+ GetClientRect(hwnd_, &rect);
+ return rect;
+ }
+
+ bool Window::IsMessageInQueue(UINT message)
+ {
+ MSG msg;
+ return ::PeekMessageW(&msg, hwnd_, message, message, PM_NOREMOVE) != 0;
+ }
+
+ void Window::OnDestroyInternal() {
+ Application::GetInstance()->GetWindowManager()->UnregisterWindow(hwnd_);
+ hwnd_ = nullptr;
+ }
+
+ void Window::OnPaintInternal() {
+ render_target_->SetAsTarget();
+
+ auto device_context = render_target_->GetD2DDeviceContext();
+
+ device_context->BeginDraw();
+
+ //Clear the background.
+ device_context->Clear(D2D1::ColorF(D2D1::ColorF::White));
+
+ Draw(device_context.Get());
+
+ ThrowIfFailed(
+ device_context->EndDraw(), "Failed to draw window."
+ );
+
+ render_target_->Present();
+
+ ValidateRect(hwnd_, nullptr);
+ }
+
+ void Window::OnResizeInternal(int new_width, int new_height) {
+ render_target_->ResizeBuffer(new_width, new_height);
+ Relayout();
+ }
+
+ void Window::OnSetFocusInternal()
+ {
+ window_focus_ = true;
+ DispatchEvent(focus_control_, &Control::RaiseGetFocusEvent, nullptr, true);
+ }
+
+ void Window::OnKillFocusInternal()
+ {
+ window_focus_ = false;
+ DispatchEvent(focus_control_, &Control::RaiseLoseFocusEvent, nullptr, true);
+ }
+
+ void Window::OnMouseMoveInternal(const POINT point)
+ {
+ const auto dip_point = PiToDip(point);
+
+ //when mouse was previous outside the window
+ if (mouse_hover_control_ == nullptr) {
+ //invoke TrackMouseEvent to have WM_MOUSELEAVE sent.
+ TRACKMOUSEEVENT tme;
+ tme.cbSize = sizeof tme;
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = hwnd_;
+
+ TrackMouseEvent(&tme);
+ }
+
+ //Find the first control that hit test succeed.
+ const auto new_control_mouse_hover = HitTest(dip_point);
+ const auto old_control_mouse_hover = mouse_hover_control_;
+ mouse_hover_control_ = new_control_mouse_hover;
+
+ if (mouse_capture_control_) // if mouse is captured
+ {
+ DispatchEvent(mouse_capture_control_, &Control::RaiseMouseMoveEvent, nullptr, dip_point);
+ }
+ else
+ {
+ DispatchMouseHoverControlChangeEvent(old_control_mouse_hover, new_control_mouse_hover, dip_point);
+ DispatchEvent(new_control_mouse_hover, &Control::RaiseMouseMoveEvent, nullptr, dip_point);
+ }
+ }
+
+ void Window::OnMouseLeaveInternal()
+ {
+ DispatchEvent(mouse_hover_control_, &Control::RaiseMouseLeaveEvent, nullptr);
+ mouse_hover_control_ = nullptr;
+ }
+
+ void Window::OnMouseDownInternal(MouseButton button, POINT point)
+ {
+ const auto dip_point = PiToDip(point);
+
+ Control* control;
+
+ if (mouse_capture_control_)
+ control = mouse_capture_control_;
+ else
+ control = HitTest(dip_point);
+
+ DispatchEvent(control, &Control::RaiseMouseDownEvent, nullptr, dip_point, button);
+ }
+
+ void Window::OnMouseUpInternal(MouseButton button, POINT point)
+ {
+ const auto dip_point = PiToDip(point);
+
+ Control* control;
+
+ if (mouse_capture_control_)
+ control = mouse_capture_control_;
+ else
+ control = HitTest(dip_point);
+
+ DispatchEvent(control, &Control::RaiseMouseUpEvent, nullptr, dip_point, button);
+ }
+
+ void Window::OnKeyDownInternal(int virtual_code)
+ {
+ DispatchEvent(focus_control_, &Control::RaiseKeyDownEvent, nullptr, virtual_code);
+ }
+
+ void Window::OnKeyUpInternal(int virtual_code)
+ {
+ DispatchEvent(focus_control_, &Control::RaiseKeyUpEvent, nullptr, virtual_code);
+ }
+
+ void Window::OnCharInternal(wchar_t c)
+ {
+ DispatchEvent(focus_control_, &Control::RaiseCharEvent, nullptr, c);
+ }
+
+ void Window::OnActivatedInternal()
+ {
+ events::UiEventArgs args(this, this);
+ activated_event.Raise(args);
+ }
+
+ void Window::OnDeactivatedInternal()
+ {
+ events::UiEventArgs args(this, this);
+ deactivated_event.Raise(args);
+ }
+
+ void Window::DispatchMouseHoverControlChangeEvent(Control* old_control, Control* new_control, const Point& point)
+ {
+ if (new_control != old_control) //if the mouse-hover-on control changed
+ {
+ const auto lowest_common_ancestor = FindLowestCommonAncestor(old_control, new_control);
+ if (old_control != nullptr) // if last mouse-hover-on control exists
+ DispatchEvent(old_control, &Control::RaiseMouseLeaveEvent, lowest_common_ancestor); // dispatch mouse leave event.
+ if (new_control != nullptr)
+ DispatchEvent(new_control, &Control::RaiseMouseEnterEvent, lowest_common_ancestor, point); // dispatch mouse enter event.
+ }
+ }
+ }
+}