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-rw-r--r--src/ui/window.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/ui/window.cpp b/src/ui/window.cpp
index f92811a7..b976ca6a 100644
--- a/src/ui/window.cpp
+++ b/src/ui/window.cpp
@@ -7,6 +7,92 @@
#include "render/window_render_object.hpp"
namespace cru::ui {
+namespace {
+// Dispatch the event.
+//
+// This will raise routed event of the control and its parent and parent's
+// parent ... (until "last_receiver" if it's not nullptr) with appropriate args.
+//
+// First tunnel from top to bottom possibly stopped by "handled" flag in
+// EventArgs. Second bubble from bottom to top possibly stopped by "handled"
+// flag in EventArgs. Last direct to each control.
+//
+// Args is of type "EventArgs". The first init argument is "sender", which is
+// automatically bound to each receiving control. The second init argument is
+// "original_sender", which is unchanged. And "args" will be perfectly forwarded
+// as the rest arguments.
+template <typename EventArgs, typename... Args>
+void DispatchEvent(Control* const original_sender,
+ events::RoutedEvent<EventArgs> Control::*event_ptr,
+ Control* const last_receiver, Args&&... args) {
+ std::list<Control*> receive_list;
+
+ auto parent = original_sender;
+ while (parent != last_receiver) {
+ receive_list.push_back(parent);
+ parent = parent->GetParent();
+ }
+
+ auto handled = false;
+
+ // tunnel
+ for (auto i = receive_list.crbegin(); i != receive_list.crend(); ++i) {
+ EventArgs event_args(*i, original_sender, std::forward<Args>(args)...);
+ (*i->*event_ptr).tunnel.Raise(event_args);
+ if (event_args.IsHandled()) {
+ handled = true;
+ break;
+ }
+ }
+
+ // bubble
+ if (!handled) {
+ for (auto i : receive_list) {
+ EventArgs event_args(i, original_sender, std::forward<Args>(args)...);
+ (i->*event_ptr).bubble.Raise(event_args);
+ if (event_args.IsHandled()) break;
+ }
+ }
+
+ // direct
+ for (auto i : receive_list) {
+ EventArgs event_args(i, original_sender, std::forward<Args>(args)...);
+ (i->*event_ptr).direct.Raise(event_args);
+ }
+}
+
+std::list<Control*> GetAncestorList(Control* control) {
+ std::list<Control*> l;
+ while (control != nullptr) {
+ l.push_front(control);
+ control = control->GetParent();
+ }
+ return l;
+}
+
+Control* FindLowestCommonAncestor(Control* left, Control* right) {
+ if (left == nullptr || right == nullptr) return nullptr;
+
+ auto&& left_list = GetAncestorList(left);
+ auto&& right_list = GetAncestorList(right);
+
+ // the root is different
+ if (left_list.front() != right_list.front()) return nullptr;
+
+ // find the last same control or the last control (one is ancestor of the
+ // other)
+ auto left_i = left_list.cbegin();
+ auto right_i = right_list.cbegin();
+ while (true) {
+ if (left_i == left_list.cend()) return *(--left_i);
+ if (right_i == right_list.cend()) return *(--right_i);
+ if (*left_i != *right_i) return *(--left_i);
+ ++left_i;
+ ++right_i;
+ }
+}
+} // namespace
+
LRESULT __stdcall GeneralWndProc(HWND hWnd, UINT Msg, WPARAM wParam,
LPARAM lParam) {
auto window = WindowManager::GetInstance()->FromHandle(hWnd);