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-rw-r--r--src/win/gui/Window.cpp458
1 files changed, 458 insertions, 0 deletions
diff --git a/src/win/gui/Window.cpp b/src/win/gui/Window.cpp
new file mode 100644
index 00000000..efd3bfcc
--- /dev/null
+++ b/src/win/gui/Window.cpp
@@ -0,0 +1,458 @@
+#include "cru/win/gui/Window.hpp"
+
+#include "WindowManager.hpp"
+#include "cru/common/Logger.hpp"
+#include "cru/platform/Check.hpp"
+#include "cru/platform/gui/Base.hpp"
+#include "cru/platform/gui/DebugFlags.hpp"
+#include "cru/win/graphics/direct/WindowPainter.hpp"
+#include "cru/win/gui/Cursor.hpp"
+#include "cru/win/gui/Exception.hpp"
+#include "cru/win/gui/InputMethod.hpp"
+#include "cru/win/gui/Keyboard.hpp"
+#include "cru/win/gui/UiApplication.hpp"
+#include "cru/win/gui/WindowClass.hpp"
+
+#include <imm.h>
+#include <windowsx.h>
+#include <memory>
+
+namespace cru::platform::gui::win {
+WinNativeWindow::WinNativeWindow(WinUiApplication* application,
+ WindowClass* window_class, DWORD window_style,
+ WinNativeWindow* parent)
+ : application_(application), parent_window_(parent) {
+ Expects(application); // application can't be null.
+
+ if (parent != nullptr) {
+ throw new std::runtime_error("Can't use a invalid window as parent.");
+ }
+
+ const auto window_manager = application->GetWindowManager();
+
+ hwnd_ = CreateWindowExW(
+ 0, window_class->GetName(), L"", window_style, CW_USEDEFAULT,
+ CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
+ parent == nullptr ? nullptr : parent->GetWindowHandle(), nullptr,
+ application->GetInstanceHandle(), nullptr);
+
+ if (hwnd_ == nullptr)
+ throw Win32Error(::GetLastError(), "Failed to create window.");
+
+ auto dpi = ::GetDpiForWindow(hwnd_);
+ if (dpi == 0)
+ throw Win32Error(::GetLastError(), "Failed to get dpi of window.");
+ dpi_ = static_cast<float>(dpi);
+ log::Debug(u"Dpi of window is {}.", dpi_);
+
+ window_manager->RegisterWindow(hwnd_, this);
+
+ SetCursor(application->GetCursorManager()->GetSystemCursor(
+ cru::platform::gui::SystemCursorType::Arrow));
+
+ window_render_target_ =
+ std::make_unique<graphics::win::direct::D2DWindowRenderTarget>(
+ application->GetDirectFactory(), hwnd_);
+ window_render_target_->SetDpi(dpi_, dpi_);
+
+ input_method_context_ = std::make_unique<WinInputMethodContext>(this);
+ input_method_context_->DisableIME();
+}
+
+WinNativeWindow::~WinNativeWindow() {
+ if (!sync_flag_) {
+ sync_flag_ = true;
+ Close();
+ }
+}
+
+void WinNativeWindow::Close() { ::DestroyWindow(hwnd_); }
+
+bool WinNativeWindow::IsVisible() { return ::IsWindowVisible(hwnd_); }
+
+void WinNativeWindow::SetVisible(bool is_visible) {
+ is_visible ? ShowWindow(hwnd_, SW_SHOWNORMAL) : ShowWindow(hwnd_, SW_HIDE);
+}
+Size WinNativeWindow::GetClientSize() {
+ const auto pixel_rect = GetClientRectPixel();
+ return Size(PixelToDip(pixel_rect.right), PixelToDip(pixel_rect.bottom));
+}
+
+void WinNativeWindow::SetClientSize(const Size& size) {
+ const auto window_style =
+ static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_STYLE));
+ const auto window_ex_style =
+ static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_EXSTYLE));
+
+ RECT rect;
+ rect.left = 0;
+ rect.top = 0;
+ rect.right = DipToPixel(size.width);
+ rect.bottom = DipToPixel(size.height);
+ if (!AdjustWindowRectEx(&rect, window_style, FALSE, window_ex_style))
+ throw Win32Error(::GetLastError(), "Failed to invoke AdjustWindowRectEx.");
+
+ if (!SetWindowPos(hwnd_, nullptr, 0, 0, rect.right - rect.left,
+ rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE))
+ throw Win32Error(::GetLastError(), "Failed to invoke SetWindowPos.");
+}
+
+Rect WinNativeWindow::GetWindowRect() {
+ RECT rect;
+ if (!::GetWindowRect(hwnd_, &rect))
+ throw Win32Error(::GetLastError(), "Failed to invoke GetWindowRect.");
+
+ return Rect::FromVertices(PixelToDip(rect.left), PixelToDip(rect.top),
+ PixelToDip(rect.right), PixelToDip(rect.bottom));
+}
+
+void WinNativeWindow::SetWindowRect(const Rect& rect) {
+ if (!SetWindowPos(hwnd_, nullptr, DipToPixel(rect.left), DipToPixel(rect.top),
+ DipToPixel(rect.GetRight()), DipToPixel(rect.GetBottom()),
+ SWP_NOZORDER))
+ throw Win32Error(::GetLastError(), "Failed to invoke SetWindowPos.");
+}
+
+Point WinNativeWindow::GetMousePosition() {
+ POINT p;
+ if (!::GetCursorPos(&p))
+ throw Win32Error(::GetLastError(), "Failed to get cursor position.");
+ if (!::ScreenToClient(hwnd_, &p))
+ throw Win32Error(::GetLastError(), "Failed to call ScreenToClient.");
+ return PixelToDip(p);
+}
+
+bool WinNativeWindow::CaptureMouse() {
+ ::SetCapture(hwnd_);
+ return true;
+}
+
+bool WinNativeWindow::ReleaseMouse() {
+ const auto result = ::ReleaseCapture();
+ return result != 0;
+}
+
+void WinNativeWindow::RequestRepaint() {
+ if constexpr (DebugFlags::paint) {
+ log::TagDebug(log_tag, u"A repaint is requested.");
+ }
+ if (!::InvalidateRect(hwnd_, nullptr, FALSE))
+ throw Win32Error(::GetLastError(), "Failed to invalidate window.");
+ if (!::UpdateWindow(hwnd_))
+ throw Win32Error(::GetLastError(), "Failed to update window.");
+}
+
+std::unique_ptr<graphics::IPainter> WinNativeWindow::BeginPaint() {
+ return std::make_unique<graphics::win::direct::D2DWindowPainter>(
+ window_render_target_.get());
+}
+
+void WinNativeWindow::SetCursor(std::shared_ptr<ICursor> cursor) {
+ if (cursor == nullptr) {
+ throw std::runtime_error("Can't use a nullptr as cursor.");
+ }
+
+ cursor_ = CheckPlatform<WinCursor>(cursor, GetPlatformId());
+
+ if (!::SetClassLongPtrW(hwnd_, GCLP_HCURSOR,
+ reinterpret_cast<LONG_PTR>(cursor_->GetHandle()))) {
+ log::TagWarn(log_tag,
+ u"Failed to set cursor because failed to set class long. Last "
+ u"error code: {}.",
+ ::GetLastError());
+ return;
+ }
+
+ if (!IsVisible()) return;
+
+ auto lg = [](const std::u16string_view& reason) {
+ log::TagWarn(
+ log_tag,
+ u"Failed to set cursor because {} when window is visible. (We need to "
+ u"update cursor if it is inside the window.) Last error code: {}.",
+ reason, ::GetLastError());
+ };
+
+ ::POINT point;
+ if (!::GetCursorPos(&point)) {
+ lg(u"failed to get cursor pos");
+ return;
+ }
+
+ ::RECT rect;
+ if (!::GetClientRect(hwnd_, &rect)) {
+ lg(u"failed to get window's client rect");
+ return;
+ }
+
+ ::POINT lefttop{rect.left, rect.top};
+ ::POINT rightbottom{rect.right, rect.bottom};
+ if (!::ClientToScreen(hwnd_, &lefttop)) {
+ lg(u"failed to call ClientToScreen on lefttop");
+ return;
+ }
+
+ if (!::ClientToScreen(hwnd_, &rightbottom)) {
+ lg(u"failed to call ClientToScreen on rightbottom");
+ return;
+ }
+
+ if (point.x >= lefttop.x && point.y >= lefttop.y &&
+ point.x <= rightbottom.x && point.y <= rightbottom.y) {
+ ::SetCursor(cursor_->GetHandle());
+ }
+}
+
+IInputMethodContext* WinNativeWindow::GetInputMethodContext() {
+ return static_cast<IInputMethodContext*>(input_method_context_.get());
+}
+
+bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg,
+ WPARAM w_param, LPARAM l_param,
+ LRESULT* result) {
+ WindowNativeMessageEventArgs args{
+ WindowNativeMessage{hwnd, msg, w_param, l_param}};
+ native_message_event_.Raise(args);
+ if (args.IsHandled()) {
+ *result = args.GetResult();
+ return true;
+ }
+
+ switch (msg) {
+ case WM_PAINT:
+ OnPaintInternal();
+ *result = 0;
+ return true;
+ case WM_ERASEBKGND:
+ *result = 1;
+ return true;
+ case WM_SETFOCUS:
+ OnSetFocusInternal();
+ *result = 0;
+ return true;
+ case WM_KILLFOCUS:
+ OnKillFocusInternal();
+ *result = 0;
+ return true;
+ case WM_MOUSEMOVE: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseMoveInternal(point);
+ *result = 0;
+ return true;
+ }
+ case WM_LBUTTONDOWN: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseDownInternal(platform::gui::mouse_buttons::left, point);
+ *result = 0;
+ return true;
+ }
+ case WM_LBUTTONUP: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseUpInternal(platform::gui::mouse_buttons::left, point);
+ *result = 0;
+ return true;
+ }
+ case WM_RBUTTONDOWN: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseDownInternal(platform::gui::mouse_buttons::right, point);
+ *result = 0;
+ return true;
+ }
+ case WM_RBUTTONUP: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseUpInternal(platform::gui::mouse_buttons::right, point);
+ *result = 0;
+ return true;
+ }
+ case WM_MBUTTONDOWN: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseDownInternal(platform::gui::mouse_buttons::middle, point);
+ *result = 0;
+ return true;
+ }
+ case WM_MBUTTONUP: {
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ OnMouseUpInternal(platform::gui::mouse_buttons::middle, point);
+ *result = 0;
+ return true;
+ }
+ case WM_MOUSEWHEEL:
+ POINT point;
+ point.x = GET_X_LPARAM(l_param);
+ point.y = GET_Y_LPARAM(l_param);
+ ScreenToClient(hwnd, &point);
+ OnMouseWheelInternal(GET_WHEEL_DELTA_WPARAM(w_param), point);
+ *result = 0;
+ return true;
+ case WM_KEYDOWN:
+ OnKeyDownInternal(static_cast<int>(w_param));
+ *result = 0;
+ return true;
+ case WM_KEYUP:
+ OnKeyUpInternal(static_cast<int>(w_param));
+ *result = 0;
+ return true;
+ case WM_SYSKEYDOWN:
+ if (l_param & (1 << 29)) {
+ OnKeyDownInternal(static_cast<int>(w_param));
+ *result = 0;
+ return true;
+ }
+ return false;
+ case WM_SYSKEYUP:
+ if (l_param & (1 << 29)) {
+ OnKeyUpInternal(static_cast<int>(w_param));
+ *result = 0;
+ return true;
+ }
+ return false;
+ case WM_SIZE:
+ OnResizeInternal(LOWORD(l_param), HIWORD(l_param));
+ *result = 0;
+ return true;
+ case WM_ACTIVATE:
+ if (w_param == WA_ACTIVE || w_param == WA_CLICKACTIVE)
+ OnActivatedInternal();
+ else if (w_param == WA_INACTIVE)
+ OnDeactivatedInternal();
+ *result = 0;
+ return true;
+ case WM_DESTROY:
+ OnDestroyInternal();
+ *result = 0;
+ return true;
+ case WM_IME_SETCONTEXT:
+ l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW;
+ *result = ::DefWindowProcW(hwnd, msg, w_param, l_param);
+ return true;
+ // We must block these message from DefWindowProc or it will create
+ // an ugly composition window.
+ case WM_IME_STARTCOMPOSITION:
+ case WM_IME_COMPOSITION:
+ *result = 0;
+ return true;
+ case WM_DPICHANGED: {
+ dpi_ = static_cast<float>(LOWORD(w_param));
+ const RECT* suggest_rect = reinterpret_cast<const RECT*>(l_param);
+ window_render_target_->SetDpi(dpi_, dpi_);
+ SetWindowPos(hwnd_, NULL, suggest_rect->left, suggest_rect->top,
+ suggest_rect->right - suggest_rect->left,
+ suggest_rect->bottom - suggest_rect->top,
+ SWP_NOZORDER | SWP_NOACTIVATE);
+ }
+ default:
+ return false;
+ }
+}
+
+RECT WinNativeWindow::GetClientRectPixel() {
+ RECT rect;
+ if (!GetClientRect(hwnd_, &rect))
+ throw Win32Error(::GetLastError(), "Failed to invoke GetClientRect.");
+ return rect;
+}
+
+void WinNativeWindow::OnDestroyInternal() {
+ destroy_event_.Raise(nullptr);
+ application_->GetWindowManager()->UnregisterWindow(hwnd_);
+ hwnd_ = nullptr;
+ if (!sync_flag_) {
+ sync_flag_ = true;
+ delete this;
+ }
+}
+
+void WinNativeWindow::OnPaintInternal() {
+ paint_event_.Raise(nullptr);
+ ValidateRect(hwnd_, nullptr);
+ if constexpr (DebugFlags::paint) {
+ log::TagDebug(log_tag, u"A repaint is finished.");
+ }
+}
+
+void WinNativeWindow::OnResizeInternal(const int new_width,
+ const int new_height) {
+ if (!(new_width == 0 && new_height == 0)) {
+ window_render_target_->ResizeBuffer(new_width, new_height);
+ resize_event_.Raise(Size{PixelToDip(new_width), PixelToDip(new_height)});
+ }
+}
+
+void WinNativeWindow::OnSetFocusInternal() {
+ has_focus_ = true;
+ focus_event_.Raise(FocusChangeType::Gain);
+}
+
+void WinNativeWindow::OnKillFocusInternal() {
+ has_focus_ = false;
+ focus_event_.Raise(FocusChangeType::Lost);
+}
+
+void WinNativeWindow::OnMouseMoveInternal(const POINT point) {
+ // when mouse was previous outside the window
+ if (!is_mouse_in_) {
+ // invoke TrackMouseEvent to have WM_MOUSELEAVE sent.
+ TRACKMOUSEEVENT tme;
+ tme.cbSize = sizeof tme;
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = hwnd_;
+
+ TrackMouseEvent(&tme);
+
+ is_mouse_in_ = true;
+ mouse_enter_leave_event_.Raise(MouseEnterLeaveType::Enter);
+ }
+
+ mouse_move_event_.Raise(PixelToDip(point));
+}
+
+void WinNativeWindow::OnMouseLeaveInternal() {
+ is_mouse_in_ = false;
+ mouse_enter_leave_event_.Raise(MouseEnterLeaveType::Leave);
+}
+
+void WinNativeWindow::OnMouseDownInternal(platform::gui::MouseButton button,
+ POINT point) {
+ const auto dip_point = PixelToDip(point);
+ mouse_down_event_.Raise({button, dip_point, RetrieveKeyMofifier()});
+}
+
+void WinNativeWindow::OnMouseUpInternal(platform::gui::MouseButton button,
+ POINT point) {
+ const auto dip_point = PixelToDip(point);
+ mouse_up_event_.Raise({button, dip_point, RetrieveKeyMofifier()});
+}
+
+void WinNativeWindow::OnMouseWheelInternal(short delta, POINT point) {
+ CRU_UNUSED(delta)
+ CRU_UNUSED(point)
+}
+
+void WinNativeWindow::OnKeyDownInternal(int virtual_code) {
+ key_down_event_.Raise(
+ {VirtualKeyToKeyCode(virtual_code), RetrieveKeyMofifier()});
+}
+
+void WinNativeWindow::OnKeyUpInternal(int virtual_code) {
+ key_up_event_.Raise(
+ {VirtualKeyToKeyCode(virtual_code), RetrieveKeyMofifier()});
+}
+
+void WinNativeWindow::OnActivatedInternal() {}
+
+void WinNativeWindow::OnDeactivatedInternal() {}
+} // namespace cru::platform::gui::win