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-rw-r--r--src/win/native/WindowManager.hpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/win/native/WindowManager.hpp b/src/win/native/WindowManager.hpp
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+++ b/src/win/native/WindowManager.hpp
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+#pragma once
+#include "cru/win/WinPreConfig.hpp"
+
+#include "cru/common/Base.hpp"
+
+#include <map>
+#include <memory>
+#include <vector>
+
+namespace cru::platform::native::win {
+class WinUiApplication;
+class WinNativeWindow;
+class WindowClass;
+
+class WindowManager : public Object {
+ public:
+ WindowManager(WinUiApplication* application);
+
+ CRU_DELETE_COPY(WindowManager)
+ CRU_DELETE_MOVE(WindowManager)
+
+ ~WindowManager() override;
+
+ // Get the general window class for creating ordinary window.
+ WindowClass* GetGeneralWindowClass() const {
+ return general_window_class_.get();
+ }
+
+ // Register a window newly created.
+ // This function adds the hwnd to hwnd-window map.
+ // It should be called immediately after a window was created.
+ void RegisterWindow(HWND hwnd, WinNativeWindow* window);
+
+ // Unregister a window that is going to be destroyed.
+ // This function removes the hwnd from the hwnd-window map.
+ // It should be called immediately before a window is going to be destroyed,
+ void UnregisterWindow(HWND hwnd);
+
+ // Return a pointer to the Window object related to the HWND or nullptr if the
+ // hwnd is not in the map.
+ WinNativeWindow* FromHandle(HWND hwnd);
+
+ std::vector<WinNativeWindow*> GetAllWindows() const;
+
+ private:
+ WinUiApplication* application_;
+
+ std::unique_ptr<WindowClass> general_window_class_;
+ std::map<HWND, WinNativeWindow*> window_map_;
+};
+} // namespace cru::platform::native::win