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-rw-r--r--src/win/native/ui_application.cpp2
-rw-r--r--src/win/native/window.cpp5
-rw-r--r--src/win/native/window_d2d_painter.cpp2
-rw-r--r--src/win/native/window_manager.cpp6
-rw-r--r--src/win/native/window_render_target.cpp6
5 files changed, 6 insertions, 15 deletions
diff --git a/src/win/native/ui_application.cpp b/src/win/native/ui_application.cpp
index 892acd50..80460b29 100644
--- a/src/win/native/ui_application.cpp
+++ b/src/win/native/ui_application.cpp
@@ -12,8 +12,6 @@
#include "timer.hpp"
#include "window_manager.hpp"
-#include <cassert>
-
namespace cru::platform::native::win {
WinUiApplication* WinUiApplication::instance = nullptr;
diff --git a/src/win/native/window.cpp b/src/win/native/window.cpp
index fea269d2..1b590026 100644
--- a/src/win/native/window.cpp
+++ b/src/win/native/window.cpp
@@ -15,7 +15,6 @@
#include "window_manager.hpp"
#include <windowsx.h>
-#include <cassert>
namespace cru::platform::native::win {
inline Point PiToDip(const POINT& pi_point) {
@@ -28,7 +27,7 @@ WinNativeWindow::WinNativeWindow(WinUiApplication* application,
: application_(application),
resolver_(std::make_shared<WinNativeWindowResolver>(this)),
parent_window_(parent) {
- assert(application); // application can't be null.
+ Expects(application); // application can't be null.
if (parent != nullptr) {
throw new std::runtime_error("Can't use a invalid window as parent.");
@@ -418,7 +417,7 @@ void WinNativeWindow::OnActivatedInternal() {}
void WinNativeWindow::OnDeactivatedInternal() {}
void WinNativeWindowResolver::Reset() {
- assert(window_); // already reset, can't reset again
+ Expects(window_); // already reset, can't reset again
window_ = nullptr;
}
} // namespace cru::platform::native::win
diff --git a/src/win/native/window_d2d_painter.cpp b/src/win/native/window_d2d_painter.cpp
index 023559f4..54343fbf 100644
--- a/src/win/native/window_d2d_painter.cpp
+++ b/src/win/native/window_d2d_painter.cpp
@@ -4,8 +4,6 @@
#include "cru/win/graph/direct/factory.hpp"
#include "cru/win/native/window_render_target.hpp"
-#include <cassert>
-
namespace cru::platform::native::win {
using namespace cru::platform::graph::win::direct;
diff --git a/src/win/native/window_manager.cpp b/src/win/native/window_manager.cpp
index 0bf7656a..e1b14f4b 100644
--- a/src/win/native/window_manager.cpp
+++ b/src/win/native/window_manager.cpp
@@ -4,8 +4,6 @@
#include "cru/win/native/window.hpp"
#include "cru/win/native/window_class.hpp"
-#include <cassert>
-
namespace cru::platform::native::win {
LRESULT __stdcall GeneralWndProc(HWND hWnd, UINT Msg, WPARAM wParam,
LPARAM lParam) {
@@ -31,13 +29,13 @@ WindowManager::~WindowManager() {
}
void WindowManager::RegisterWindow(HWND hwnd, WinNativeWindow* window) {
- assert(window_map_.count(hwnd) == 0); // The hwnd is already in the map.
+ Expects(window_map_.count(hwnd) == 0); // The hwnd is already in the map.
window_map_.emplace(hwnd, window);
}
void WindowManager::UnregisterWindow(HWND hwnd) {
const auto find_result = window_map_.find(hwnd);
- assert(find_result != window_map_.end()); // The hwnd is not in the map.
+ Expects(find_result != window_map_.end()); // The hwnd is not in the map.
window_map_.erase(find_result);
if (window_map_.empty()) application_->RequestQuit(0);
}
diff --git a/src/win/native/window_render_target.cpp b/src/win/native/window_render_target.cpp
index 23ad2afa..eb6673c6 100644
--- a/src/win/native/window_render_target.cpp
+++ b/src/win/native/window_render_target.cpp
@@ -4,13 +4,11 @@
#include "cru/win/graph/direct/factory.hpp"
#include "dpi_util.hpp"
-#include <cassert>
-
namespace cru::platform::native::win {
using namespace cru::platform::graph::win::direct;
WindowRenderTarget::WindowRenderTarget(DirectGraphFactory* factory, HWND hwnd)
: factory_(factory) {
- assert(factory);
+ Expects(factory);
const auto d3d11_device = factory->GetD3D11Device();
const auto dxgi_factory = factory->GetDxgiFactory();
@@ -56,7 +54,7 @@ void WindowRenderTarget::Present() {
}
void WindowRenderTarget::CreateTargetBitmap() {
- assert(target_bitmap_ == nullptr); // target bitmap must not exist.
+ Expects(target_bitmap_ == nullptr); // target bitmap must not exist.
// Direct2D needs the dxgi version of the backbuffer surface pointer.
Microsoft::WRL::ComPtr<IDXGISurface> dxgi_back_buffer;