diff options
Diffstat (limited to 'test/win')
-rw-r--r-- | test/win/CMakeLists.txt | 1 | ||||
-rw-r--r-- | test/win/graphics/CMakeLists.txt | 1 | ||||
-rw-r--r-- | test/win/graphics/direct/CMakeLists.txt | 6 | ||||
-rw-r--r-- | test/win/graphics/direct/ConvertTest.cpp | 29 |
4 files changed, 37 insertions, 0 deletions
diff --git a/test/win/CMakeLists.txt b/test/win/CMakeLists.txt new file mode 100644 index 00000000..0ebdd7fe --- /dev/null +++ b/test/win/CMakeLists.txt @@ -0,0 +1 @@ +add_subdirectory(graphics) diff --git a/test/win/graphics/CMakeLists.txt b/test/win/graphics/CMakeLists.txt new file mode 100644 index 00000000..c90537ac --- /dev/null +++ b/test/win/graphics/CMakeLists.txt @@ -0,0 +1 @@ +add_subdirectory(direct) diff --git a/test/win/graphics/direct/CMakeLists.txt b/test/win/graphics/direct/CMakeLists.txt new file mode 100644 index 00000000..69e22ef7 --- /dev/null +++ b/test/win/graphics/direct/CMakeLists.txt @@ -0,0 +1,6 @@ +add_executable(cru_win_graphics_direct_test + ConvertTest.cpp +) +target_link_libraries(cru_win_graphics_direct_test PRIVATE cru_win_graphics_direct cru_test_base) + +gtest_discover_tests(cru_win_graphics_direct_test) diff --git a/test/win/graphics/direct/ConvertTest.cpp b/test/win/graphics/direct/ConvertTest.cpp new file mode 100644 index 00000000..f8f95dac --- /dev/null +++ b/test/win/graphics/direct/ConvertTest.cpp @@ -0,0 +1,29 @@ +#include "cru/platform/Matrix.hpp" +#include "cru/win/graphics/direct/ConvertUtil.hpp" + +#include <gtest/gtest.h> + +using cru::platform::Matrix; +using cru::platform::graphics::win::direct::Convert; + +TEST(MatrixConvert, Rotation) { + auto matrix = Convert(Matrix::Rotation(90)); + + auto m = *D2D1::Matrix3x2F::ReinterpretBaseType(&matrix); + + auto p = m.TransformPoint({1, 1}); + + ASSERT_FLOAT_EQ(p.x, -1); + ASSERT_FLOAT_EQ(p.y, 1); +} + +TEST(MatrixConvert, RotationAndTranslation) { + auto matrix = Convert(Matrix::Rotation(90) * Matrix::Translation(1, 1)); + + auto m = *D2D1::Matrix3x2F::ReinterpretBaseType(&matrix); + + auto p = m.TransformPoint({1, 1}); + + ASSERT_FLOAT_EQ(p.x, 0); + ASSERT_FLOAT_EQ(p.y, 2); +} |