1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
|
// Code referred from
// https://www.geeksforgeeks.org/scan-line-polygon-filling-using-opengl-c/
#include "cru/platform/Color.hpp"
#include "cru/platform/bootstrap/Bootstrap.hpp"
#include "cru/platform/graphics/Factory.hpp"
#include "cru/platform/graphics/Painter.hpp"
#include "cru/platform/gui/UiApplication.hpp"
#include "cru/platform/gui/Window.hpp"
#include <cmath>
#include <cstdio>
#include <functional>
#define maxHt 800
#define maxWd 600
#define maxVer 10000
// Start from lower left corner
typedef struct edgebucket {
int ymax; // max y-coordinate of edge
float xofymin; // x-coordinate of lowest edge point updated only in aet
float slopeinverse;
} EdgeBucket;
typedef struct edgetabletup {
// the array will give the scanline number
// The edge table (ET) with edges entries sorted
// in increasing y and x of the lower end
int countEdgeBucket; // no. of edgebuckets
EdgeBucket buckets[maxVer];
} EdgeTableTuple;
EdgeTableTuple EdgeTable[maxHt], ActiveEdgeTuple;
// Scanline Function
void initEdgeTable() {
int i;
for (i = 0; i < maxHt; i++) {
EdgeTable[i].countEdgeBucket = 0;
}
ActiveEdgeTuple.countEdgeBucket = 0;
}
void printTuple(EdgeTableTuple *tup) {
int j;
if (tup->countEdgeBucket) printf("\nCount %d-----\n", tup->countEdgeBucket);
for (j = 0; j < tup->countEdgeBucket; j++) {
printf(" %d+%.2f+%.2f", tup->buckets[j].ymax, tup->buckets[j].xofymin,
tup->buckets[j].slopeinverse);
}
}
void printTable() {
int i, j;
for (i = 0; i < maxHt; i++) {
if (EdgeTable[i].countEdgeBucket) printf("\nScanline %d", i);
printTuple(&EdgeTable[i]);
}
}
/* Function to sort an array using insertion sort*/
void insertionSort(EdgeTableTuple *ett) {
int i, j;
EdgeBucket temp;
for (i = 1; i < ett->countEdgeBucket; i++) {
temp.ymax = ett->buckets[i].ymax;
temp.xofymin = ett->buckets[i].xofymin;
temp.slopeinverse = ett->buckets[i].slopeinverse;
j = i - 1;
while ((temp.xofymin < ett->buckets[j].xofymin) && (j >= 0)) {
ett->buckets[j + 1].ymax = ett->buckets[j].ymax;
ett->buckets[j + 1].xofymin = ett->buckets[j].xofymin;
ett->buckets[j + 1].slopeinverse = ett->buckets[j].slopeinverse;
j = j - 1;
}
ett->buckets[j + 1].ymax = temp.ymax;
ett->buckets[j + 1].xofymin = temp.xofymin;
ett->buckets[j + 1].slopeinverse = temp.slopeinverse;
}
}
void storeEdgeInTuple(EdgeTableTuple *receiver, int ym, int xm, float slopInv) {
// both used for edgetable and active edge table..
// The edge tuple sorted in increasing ymax and x of the lower end.
(receiver->buckets[(receiver)->countEdgeBucket]).ymax = ym;
(receiver->buckets[(receiver)->countEdgeBucket]).xofymin = (float)xm;
(receiver->buckets[(receiver)->countEdgeBucket]).slopeinverse = slopInv;
// sort the buckets
insertionSort(receiver);
(receiver->countEdgeBucket)++;
}
void storeEdgeInTable(int x1, int y1, int x2, int y2) {
float m, minv;
int ymaxTS, xwithyminTS, scanline; // ts stands for to store
if (x2 == x1) {
minv = 0.000000;
} else {
m = ((float)(y2 - y1)) / ((float)(x2 - x1));
// horizontal lines are not stored in edge table
if (y2 == y1) return;
minv = (float)1.0 / m;
printf("\nSlope string for %d %d & %d %d: %f", x1, y1, x2, y2, minv);
}
if (y1 > y2) {
scanline = y2;
ymaxTS = y1;
xwithyminTS = x2;
} else {
scanline = y1;
ymaxTS = y2;
xwithyminTS = x1;
}
// the assignment part is done..now storage..
storeEdgeInTuple(&EdgeTable[scanline], ymaxTS, xwithyminTS, minv);
}
void removeEdgeByYmax(EdgeTableTuple *Tup, int yy) {
int i, j;
for (i = 0; i < Tup->countEdgeBucket; i++) {
if (Tup->buckets[i].ymax == yy) {
printf("\nRemoved at %d", yy);
for (j = i; j < Tup->countEdgeBucket - 1; j++) {
Tup->buckets[j].ymax = Tup->buckets[j + 1].ymax;
Tup->buckets[j].xofymin = Tup->buckets[j + 1].xofymin;
Tup->buckets[j].slopeinverse = Tup->buckets[j + 1].slopeinverse;
}
Tup->countEdgeBucket--;
i--;
}
}
}
void updatexbyslopeinv(EdgeTableTuple *Tup) {
int i;
for (i = 0; i < Tup->countEdgeBucket; i++) {
(Tup->buckets[i]).xofymin =
(Tup->buckets[i]).xofymin + (Tup->buckets[i]).slopeinverse;
}
}
void ScanlineFill(const std::function<void(float x1, float y1, float x2,
float y2)> &draw_line) {
/* Follow the following rules:
1. Horizontal edges: Do not include in edge table
2. Horizontal edges: Drawn either on the bottom or on the top.
3. Vertices: If local max or min, then count twice, else count
once.
4. Either vertices at local minima or at local maxima are drawn.*/
int i, j, x1, ymax1, x2, ymax2, FillFlag = 0, coordCount;
// we will start from scanline 0;
// Repeat until last scanline:
for (i = 0; i < maxHt; i++) // 4. Increment y by 1 (next scan line)
{
// 1. Move from ET bucket y to the
// AET those edges whose ymin = y (entering edges)
for (j = 0; j < EdgeTable[i].countEdgeBucket; j++) {
storeEdgeInTuple(&ActiveEdgeTuple, EdgeTable[i].buckets[j].ymax,
EdgeTable[i].buckets[j].xofymin,
EdgeTable[i].buckets[j].slopeinverse);
}
printTuple(&ActiveEdgeTuple);
// 2. Remove from AET those edges for
// which y=ymax (not involved in next scan line)
removeEdgeByYmax(&ActiveEdgeTuple, i);
// sort AET (remember: ET is presorted)
insertionSort(&ActiveEdgeTuple);
printTuple(&ActiveEdgeTuple);
// 3. Fill lines on scan line y by using pairs of x-coords from AET
j = 0;
FillFlag = 0;
coordCount = 0;
x1 = 0;
x2 = 0;
ymax1 = 0;
ymax2 = 0;
while (j < ActiveEdgeTuple.countEdgeBucket) {
if (coordCount % 2 == 0) {
x1 = (int)(ActiveEdgeTuple.buckets[j].xofymin);
ymax1 = ActiveEdgeTuple.buckets[j].ymax;
if (x1 == x2) {
/* three cases can arrive-
1. lines are towards top of the intersection
2. lines are towards bottom
3. one line is towards top and other is towards bottom
*/
if (((x1 == ymax1) && (x2 != ymax2)) ||
((x1 != ymax1) && (x2 == ymax2))) {
x2 = x1;
ymax2 = ymax1;
}
else {
coordCount++;
}
}
else {
coordCount++;
}
} else {
x2 = (int)ActiveEdgeTuple.buckets[j].xofymin;
ymax2 = ActiveEdgeTuple.buckets[j].ymax;
FillFlag = 0;
// checking for intersection...
if (x1 == x2) {
/*three cases can arrive-
1. lines are towards top of the intersection
2. lines are towards bottom
3. one line is towards top and other is towards bottom
*/
if (((x1 == ymax1) && (x2 != ymax2)) ||
((x1 != ymax1) && (x2 == ymax2))) {
x1 = x2;
ymax1 = ymax2;
} else {
coordCount++;
FillFlag = 1;
}
} else {
coordCount++;
FillFlag = 1;
}
if (FillFlag) {
// drawing actual lines...
draw_line(x1, i, x2, i);
// printf("\nLine drawn from %d,%d to %d,%d",x1,i,x2,i);
}
}
j++;
}
// 5. For each nonvertical edge remaining in AET, update x for new y
updatexbyslopeinv(&ActiveEdgeTuple);
}
printf("\nScanline filling complete");
}
int edges[] = {50, 50, 100, 40, 150, 150, 100, 80, 40, 90, 50, 50};
void drawPolyDino(const std::function<void(float x1, float y1, float x2,
float y2)> &draw_line) {
for (int i = 0; i < sizeof(edges) / sizeof(edges[0]) - 3; i += 2) {
draw_line(edges[i], edges[i + 1], edges[i + 2], edges[i + 3]);
storeEdgeInTable(edges[i], edges[i + 1], edges[i + 2],
edges[i + 3]); // storage of edges in edge table.
}
}
void drawDino(const std::function<void(float x1, float y1, float x2, float y2)>
&draw_line) {
initEdgeTable();
drawPolyDino(draw_line);
printf("\nTable");
printTable();
ScanlineFill(draw_line); // actual calling of scanline filling..
}
int main(int argc, char **argv) {
auto application = cru::platform::bootstrap::CreateUiApplication();
auto window = application->CreateWindow();
auto brush = application->GetGraphicsFactory()->CreateSolidColorBrush(
cru::platform::colors::black);
window->SetClientSize(cru::platform::Size(400, 200));
window->PaintEvent()->AddHandler([window, &brush](nullptr_t) {
auto painter = window->BeginPaint();
auto draw_line = [&painter, &brush](float x1, float y1, float x2,
float y2) {
painter->DrawLine({x1, y1}, {x2, y2}, brush.get(), 1);
};
drawDino(draw_line);
});
window->SetVisibility(cru::platform::gui::WindowVisibilityType::Show);
return application->Run();
}
|