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#pragma once
#include "Base.h"
#include "Exception.h"
#include "String.h"
#include "io/Stream.h"
#include <chrono>
#include <condition_variable>
#include <mutex>
#include <optional>
#include <unordered_map>
#include <vector>
namespace cru {
enum class SubProcessStatus {
/**
* @brief The process has not been created and started.
*/
Prepare,
/**
* @brief The process is failed to start.
*/
FailedToStart,
/**
* @brief The process is running now.
*/
Running,
/**
* @brief The process has been exited.
*/
Exited,
};
class CRU_BASE_API SubProcessException : public Exception {
public:
using Exception::Exception;
};
class CRU_BASE_API SubProcessFailedToStartException
: public SubProcessException {
public:
using SubProcessException::SubProcessException;
};
class CRU_BASE_API SubProcessInternalException : public SubProcessException {
public:
using SubProcessException::SubProcessException;
};
struct SubProcessStartInfo {
String program;
std::vector<String> arguments;
std::unordered_map<String, String> environments;
};
enum class SubProcessExitType {
Unknown,
Normal,
Signal,
};
struct SubProcessExitResult {
SubProcessExitType exit_type;
int exit_code;
int exit_signal;
bool has_core_dump;
static SubProcessExitResult Unknown() {
return {SubProcessExitType::Unknown, 0, 0, false};
}
static SubProcessExitResult Normal(int exit_code) {
return {SubProcessExitType::Normal, exit_code, 0, false};
}
static SubProcessExitResult Signal(int exit_signal, bool has_core_dump) {
return {SubProcessExitType::Normal, 0, exit_signal, has_core_dump};
}
};
struct IPlatformSubProcessImpl : virtual Interface {
/**
* @brief Create and start a real process.
*
* If the program can't be created or start, an exception should be
* thrown.
*
* Implementation should fill internal data of the new process and start
* it.
*
* This method will be called only once in first call of `Start` on this
* thread with lock holdDefaultConstructible.
*/
virtual void PlatformCreateProcess(const SubProcessStartInfo& start_info) = 0;
/**
* @brief Wait for the created process forever and return the exit result
* when process stops.
*
* Implementation should wait for the real process forever, after that,
* fill internal data and returns exit result.
*
* This method will be called only once on another thread after
* `PlatformCreateProcess` returns successfully
*/
virtual SubProcessExitResult PlatformWaitForProcess() = 0;
/**
* @brief Kill the process immediately.
*
* This method will be called only once on this thread given
* `PlatformCreateProcess` returns successfully. There will be a window
* that the window already exits but the status has not been updated and
* this is called. So handle this gracefully and write to internal data
* carefully.
*/
virtual void PlatformKillProcess() = 0;
virtual io::Stream* GetStdinStream() = 0;
virtual io::Stream* GetStdoutStream() = 0;
virtual io::Stream* GetStderrStream() = 0;
};
/**
* @brief A wrapper platform process. It is one-time, which means it
* starts and exits and can't start again.
*
* TODO: Current implementation has a problem. If the process does not exit for
* a long time, the resource related to it will not be released. It may cause a
* leak.
*/
class PlatformSubProcess : public Object {
CRU_DEFINE_CLASS_LOG_TAG(u"PlatformSubProcess")
private:
struct State {
explicit State(SubProcessStartInfo start_info,
std::shared_ptr<IPlatformSubProcessImpl> impl)
: start_info(std::move(start_info)), impl(std::move(impl)) {}
std::mutex mutex;
std::unique_lock<std::mutex> lock{mutex, std::defer_lock};
std::condition_variable condition_variable;
SubProcessStartInfo start_info;
SubProcessExitResult exit_result;
SubProcessStatus status = SubProcessStatus::Prepare;
bool killed = false;
std::shared_ptr<IPlatformSubProcessImpl> impl;
};
public:
PlatformSubProcess(SubProcessStartInfo start_info,
std::shared_ptr<IPlatformSubProcessImpl> impl);
~PlatformSubProcess() override;
/**
* @brief Create and start a real process. If the process can't be created or
* start, `SubProcessFailedToStartException` will be thrown. If this function
* is already called once, `SubProcessException` will be thrown. Ensure only
* call this method once.
*/
void Start();
/**
* @brief Wait for the process to exit optionally for at most `wait_time`. If
* the process already exits, it will return immediately. If the process has
* not started or failed to start, `SubProcessException` will be thrown.
* Ensure `Start` is called and does not throw before calling this.
*
* @remarks You may wish this returns bool to indicate whether it is timeout
* or the process exits. But no, even if it is timeout, the process may also
* have exited due to task schedule.
*/
void Wait(std::optional<std::chrono::milliseconds> wait_time);
/**
* @brief kill the process if it is running. If the process already exits,
* nothing will happen. If the process has not started or failed to start,
* `SubProcessException` will be throw. Ensure `Start` is called and does not
* throw before calling this.
*/
void Kill();
/**
* @brief Get the status of the process.
* 1. If the process has tried to start, aka `Start` is called, then this
* method will return one of `Running`, `FailedToStart`, `Exited`.
* 2. If it returns `Prepare`, `Start` is not called.
* 3. It does NOT guarantee that this return `Running` and the process is
* actually running. Because there might be a window that the process exits
* already but status is not updated.
*/
SubProcessStatus GetStatus();
/**
* @brief Get the exit result. If the process is not started, failed to start
* or running, `SubProcessException` will be thrown.
*/
SubProcessExitResult GetExitResult();
io::Stream* GetStdinStream();
io::Stream* GetStdoutStream();
io::Stream* GetStderrStream();
private:
std::shared_ptr<State> state_;
};
class CRU_BASE_API SubProcess : public Object {
CRU_DEFINE_CLASS_LOG_TAG(u"SubProcess")
public:
static SubProcess Create(
String program, std::vector<String> arguments = {},
std::unordered_map<String, String> environments = {});
public:
SubProcess(SubProcessStartInfo start_info);
CRU_DELETE_COPY(SubProcess)
SubProcess(SubProcess&& other) = default;
SubProcess& operator=(SubProcess&& other) = default;
~SubProcess();
public:
void Wait(std::optional<std::chrono::milliseconds> wait_time = std::nullopt);
void Kill();
SubProcessStatus GetStatus();
SubProcessExitResult GetExitResult();
io::Stream* GetStdinStream();
io::Stream* GetStdoutStream();
io::Stream* GetStderrStream();
void Detach();
bool IsValid() const { return platform_process_ != nullptr; }
explicit operator bool() const { return IsValid(); }
private:
void CheckValid() const;
private:
std::unique_ptr<PlatformSubProcess> platform_process_;
};
} // namespace cru
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