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#pragma once
#include "pre_config.hpp"
namespace cru {
class Object {
public:
Object() = default;
Object(const Object&) = default;
Object& operator=(const Object&) = default;
Object(Object&&) = default;
Object& operator=(Object&&) = default;
virtual ~Object() = default;
};
struct Interface {
Interface() = default;
Interface(const Interface& other) = delete;
Interface(Interface&& other) = delete;
Interface& operator=(const Interface& other) = delete;
Interface& operator=(Interface&& other) = delete;
virtual ~Interface() = default;
};
} // namespace cru
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