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/**
* Here are some notes about FileStream:
*
* 1. FileStream is currently implemented as a typedef of the corresponding
* specific XxxFileStream class implemented on each platform and controlled with
* preprocessor commands. There might be some other ways like proxy pattern but
* I do this way for simplicity. So your duty to implement a new platform is to
* define a new class and ensure it implements all the required interface. And
* in this way you are free to expose any other additional interface like for
* specific platform.
*
* 2. Since each platform defines their own way to open a file, especially the
* flags to open a file, we have to define a common interface. I decide to
* mimic Linux flags so on platforms where there is no direct support on certain
* flags we try our best to simulate it and make a note for users.
*
* (TODO: Currently the problem is that when I implemented for Windows and UNIX
* I didn't take this into consideration so I have to fix this inconsistency
* later.)
*/
#pragma once
#include "../PreConfig.h"
#ifdef CRU_PLATFORM_UNIX
#include "../platform/unix/UnixFileStream.h"
namespace cru::io {
using FileStream = platform::unix::UnixFileStream;
}
#elif CRU_PLATFORM_WINDOWS
#include "../platform/win/Win32FileStream.h"
namespace cru::io {
using FileStream = platform::win::Win32FileStream;
}
#elif CRU_PLATFORM_EMSCRIPTEN
#include "../platform/web/WebFileStream.h"
namespace cru::io {
using FileStream = platform::web::WebFileStream;
}
#endif
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