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#pragma once
#include "Base.h"
#include "cru/common/Base.h"
#include "cru/common/Exception.h"
#include "cru/common/platform/Exception.h"
namespace cru::platform {
// This exception is thrown when a resource is used on another platform.
// Of course, you can't mix resources of two different platform.
// For example, Win32 Brush (may add in the future) with Direct Painter.
class CRU_PLATFORM_API UnsupportPlatformException : public Exception {
public:
using Exception::Exception; // inherit constructors
CRU_DEFAULT_COPY(UnsupportPlatformException)
CRU_DEFAULT_MOVE(UnsupportPlatformException)
CRU_DEFAULT_DESTRUCTOR(UnsupportPlatformException)
};
// This exception is thrown when a resource has been disposed and not usable
// again.
// For example, calling Build twice on a GeometryBuilder::Build will lead to
// this exception.
class CRU_PLATFORM_API ReuseException : public Exception {
public:
using Exception::Exception; // inherit constructors
CRU_DEFAULT_COPY(ReuseException)
CRU_DEFAULT_MOVE(ReuseException)
CRU_DEFAULT_DESTRUCTOR(ReuseException)
};
} // namespace cru::platform
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