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#pragma once
#include "../Color.hpp"
#include "../GraphicsBase.hpp"
#include "../Matrix.hpp"
#include "../Resource.hpp"
#include <memory>
namespace cru::platform::graphics {
// forward declarations
struct IGraphicsFactory;
struct IBrush;
struct ISolidColorBrush;
struct IFont;
struct IGeometry;
struct IGeometryBuilder;
struct IPainter;
struct ITextLayout;
struct TextHitTestResult {
int position;
bool trailing;
bool insideText;
};
} // namespace cru::platform::graphics
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