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path: root/include/cru/platform/gui/Cursor.h
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#pragma once
#include "Base.h"

#include <memory>

namespace cru::platform::gui {
enum class SystemCursorType { Arrow, Hand, IBeam };

struct ICursor : virtual IPlatformResource {};

struct ICursorManager : virtual IPlatformResource {
  virtual std::shared_ptr<ICursor> GetSystemCursor(SystemCursorType type) = 0;

  // TODO: Add method to create cursor.
};
}  // namespace cru::platform::gui