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#pragma once
#include <cru/platform/Base.h>
namespace cru::platform::gui::sdl {
class SdlResource : public Object, public virtual IPlatformResource {
public:
static constexpr const char* kPlatformId = "SDL";
protected:
SdlResource() = default;
public:
std::string GetPlatformId() const final { return kPlatformId; }
};
class SdlException : public PlatformException {
public:
using PlatformException::PlatformException;
};
void CheckSdlReturn(bool success);
} // namespace cru::platform::gui::sdl
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