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#pragma once
#include "cru/common/base.hpp"
#include "cru/common/ui_base.hpp"
namespace cru::platform {
struct Painter;
struct NativeWindow : public virtual Interface {
virtual bool IsValid() = 0;
virtual void Close() = 0;
virtual NativeWindow* GetParent() = 0;
virtual bool IsVisible() const = 0;
virtual void SetVisible(bool is_visible) = 0;
virtual ui::Size GetClientSize() = 0;
virtual void SetClientSize(const ui::Size& size) = 0;
// Get the rect of the window containing frame.
// The lefttop of the rect is relative to screen lefttop.
virtual ui::Rect GetWindowRect() = 0;
// Set the rect of the window containing frame.
// The lefttop of the rect is relative to screen lefttop.
virtual void SetWindowRect(const ui::Rect& rect) = 0;
virtual Painter* GetPainter() = 0;
};
} // namespace cru::platform
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