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#pragma once
#include "Control.hpp"
namespace cru::ui {
class ContentControl : public Control {
protected:
ContentControl() = default;
public:
ContentControl(const ContentControl& other) = delete;
ContentControl(ContentControl&& other) = delete;
ContentControl& operator=(const ContentControl& other) = delete;
ContentControl& operator=(ContentControl&& other) = delete;
~ContentControl() override = default;
Control* GetChild() const;
void SetChild(Control* child);
protected:
virtual void OnChildChanged(Control* old_child, Control* new_child);
private:
using Control::AddChild;
using Control::RemoveChild;
};
} // namespace cru::ui
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