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#pragma once
#include "Control.hpp"
namespace cru::ui {
class LayoutControl : public Control {
protected:
LayoutControl() = default;
public:
LayoutControl(const LayoutControl& other) = delete;
LayoutControl(LayoutControl&& other) = delete;
LayoutControl& operator=(const LayoutControl& other) = delete;
LayoutControl& operator=(LayoutControl&& other) = delete;
~LayoutControl() override = default;
using Control::AddChild;
using Control::RemoveChild;
};
} // namespace cru::ui
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