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#pragma once
#include "../Base.h"
namespace cru::ui::components {
/**
* \remarks In destructor, component should first delete all child components
* and then remove root control from its parent (by calling
* Control::RemoveFromParent). Then delete all its root control.
*/
class CRU_UI_API Component : public Object {
public:
Component() = default;
CRU_DELETE_COPY(Component)
CRU_DELETE_MOVE(Component)
~Component() = default;
virtual controls::Control* GetRootControl() = 0;
bool IsDeleteByParent() const { return delete_by_parent_; }
void SetDeleteByParent(bool delete_by_parent) {
delete_by_parent_ = delete_by_parent;
}
void DeleteIfDeleteByParent() const {
if (delete_by_parent_) delete this;
}
private:
bool delete_by_parent_;
};
} // namespace cru::ui::components
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