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#pragma once
#include "Control.h"
#include "cru/ui/render/RenderObject.h"
namespace cru::ui::controls {
class CRU_UI_API ContentControl : public Control {
protected:
ContentControl() = default;
public:
ContentControl(const ContentControl& other) = delete;
ContentControl(ContentControl&& other) = delete;
ContentControl& operator=(const ContentControl& other) = delete;
ContentControl& operator=(ContentControl&& other) = delete;
~ContentControl() override = default;
Control* GetChild() const;
void SetChild(Control* child);
protected:
virtual void OnChildChanged(Control* old_child, Control* new_child);
render::RenderObject* GetContainerRenderObject() const {
return container_render_object_;
}
void SetContainerRenderObject(render::RenderObject* ro) {
container_render_object_ = ro;
}
private:
using Control::AddChild;
using Control::RemoveChild;
private:
render::RenderObject* container_render_object_ = nullptr;
};
} // namespace cru::ui::controls
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