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#pragma once
#include "Control.hpp"
namespace cru::ui::controls {
class LayoutControl : public Control {
protected:
LayoutControl() = default;
explicit LayoutControl(render::RenderObject* container_render_object)
: container_render_object_(container_render_object) {}
public:
LayoutControl(const LayoutControl& other) = delete;
LayoutControl(LayoutControl&& other) = delete;
LayoutControl& operator=(const LayoutControl& other) = delete;
LayoutControl& operator=(LayoutControl&& other) = delete;
~LayoutControl() override = default;
using Control::AddChild;
using Control::RemoveChild;
protected:
// If container render object is not null. Render object of added or removed
// child control will automatically sync to the container render object.
render::RenderObject* GetContainerRenderObject() const;
void SetContainerRenderObject(render::RenderObject* ro) {
container_render_object_ = ro;
}
void OnAddChild(Control* child, Index position) override;
void OnRemoveChild(Control* child, Index position) override;
private:
render::RenderObject* container_render_object_ = nullptr;
};
} // namespace cru::ui::controls
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