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#pragma once
#include "ContentControl.hpp"
#include "cru/common/Base.hpp"
#include "cru/ui/render/RenderObject.hpp"
#include "cru/ui/render/ScrollRenderObject.hpp"
#include <memory>
#include <string_view>
namespace cru::ui::controls {
class ScrollView : public ContentControl {
public:
static ScrollView* Create() { return new ScrollView(); }
static constexpr StringView control_type = u"ScrollView";
ScrollView();
CRU_DELETE_COPY(ScrollView)
CRU_DELETE_MOVE(ScrollView)
~ScrollView() override = default;
public:
String GetControlType() const override { return control_type.ToString(); }
render::RenderObject* GetRenderObject() const override;
private:
std::unique_ptr<render::ScrollRenderObject> scroll_render_object_;
};
} // namespace cru::ui::controls
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