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#pragma once
#include "cru/platform/gui/Base.h"
#include "cru/ui/controls/RootControl.h"
#include "cru/common/Base.h"
namespace cru::ui::controls {
class CRU_UI_API Window final : public RootControl {
public:
static constexpr StringView control_type = u"Window";
public:
explicit Window(Control* attached_control = nullptr);
CRU_DELETE_COPY(Window)
CRU_DELETE_MOVE(Window)
~Window() override;
public:
String GetControlType() const final { return control_type.ToString(); }
};
} // namespace cru::ui::controls
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