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#pragma once
#include "cru/platform/gui/Base.hpp"
#include "cru/ui/controls/RootControl.hpp"

#include "cru/common/Base.hpp"

namespace cru::ui::controls {
class Window final : public RootControl {
 public:
  static constexpr std::u16string_view control_type = u"Window";

 public:
  static Window* Create(Control* attached_control = nullptr);

 private:
  explicit Window(Control* attached_control);

 public:
  CRU_DELETE_COPY(Window)
  CRU_DELETE_MOVE(Window)

  ~Window() override;

 public:
  std::u16string_view GetControlType() const final { return control_type; }

 protected:
  gsl::not_null<platform::gui::INativeWindow*> CreateNativeWindow(
      gsl::not_null<host::WindowHost*> host,
      platform::gui::INativeWindow* parent) override;
};
}  // namespace cru::ui::controls