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#pragma once
#include "../content_control.hpp"
#include <memory>
namespace cru::ui::render {
class BorderRenderObject;
}
namespace cru::ui::controls {
class Button : public ContentControl {
public:
static constexpr auto control_type = L"Button";
static Button* Create() { return new Button(); }
protected:
Button();
public:
Button(const Button& other) = delete;
Button(Button&& other) = delete;
Button& operator=(const Button& other) = delete;
Button& operator=(Button&& other) = delete;
~Button() override = default;
std::wstring_view GetControlType() const override final {
return control_type;
}
render::RenderObject* GetRenderObject() const override;
protected:
void OnChildChanged(Control* old_child, Control* new_child) override;
private:
std::shared_ptr<render::BorderRenderObject> render_object_{};
};
} // namespace cru::ui::controls
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