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#pragma once
#include "../layout_control.hpp"
#include <memory>
namespace cru::ui::render {
class FlexLayoutRenderObject;
}
namespace cru::ui::controls {
class FlexLayout : public LayoutControl {
public:
static constexpr auto control_type = L"FlexLayout";
static FlexLayout* Create() { return new FlexLayout(); }
protected:
FlexLayout();
public:
FlexLayout(const FlexLayout& other) = delete;
FlexLayout(FlexLayout&& other) = delete;
FlexLayout& operator=(const FlexLayout& other) = delete;
FlexLayout& operator=(FlexLayout&& other) = delete;
~FlexLayout() override = default;
std::wstring_view GetControlType() const override final {
return control_type;
}
render::RenderObject* GetRenderObject() const override;
protected:
void OnAddChild(Control* child, int position) override;
void OnRemoveChild(Control* child, int position) override;
private:
std::shared_ptr<render::FlexLayoutRenderObject> render_object_;
};
} // namespace cru::ui::controls
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