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#pragma once
#include "../layout_control.hpp"
#include <memory>
namespace cru::ui::render {
class StackLayoutRenderObject;
}
namespace cru::ui::controls {
class StackLayout : public LayoutControl {
public:
static constexpr std::string_view control_type = "StackLayout";
static StackLayout* Create() { return new StackLayout(); }
protected:
StackLayout();
public:
CRU_DELETE_COPY(StackLayout)
CRU_DELETE_MOVE(StackLayout)
~StackLayout() override;
std::string_view GetControlType() const final { return control_type; }
render::RenderObject* GetRenderObject() const override;
protected:
void OnAddChild(Control* child, int position) override;
void OnRemoveChild(Control* child, int position) override;
private:
std::shared_ptr<render::StackLayoutRenderObject> render_object_;
};
} // namespace cru::ui::controls
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