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#pragma once
#include "UiEventArgs.h"
namespace cru::platform::graphics {
struct IPainter;
}
namespace cru::ui::events {
class CRU_UI_API PaintEventArgs : public UiEventArgs {
public:
PaintEventArgs(Object* sender, Object* original_sender,
platform::graphics::IPainter* painter)
: UiEventArgs(sender, original_sender), painter_(painter) {}
PaintEventArgs(const PaintEventArgs& other) = default;
PaintEventArgs(PaintEventArgs&& other) = default;
PaintEventArgs& operator=(const PaintEventArgs& other) = default;
PaintEventArgs& operator=(PaintEventArgs&& other) = default;
~PaintEventArgs() = default;
platform::graphics::IPainter* GetPainter() const { return painter_; }
private:
platform::graphics::IPainter* painter_;
};
} // namespace cru::ui::event
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