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#pragma once
#include "base.hpp"
#include "controls/button.hpp"
#include <memory>
namespace cru::platform::graph {
struct IBrush;
struct IFont;
} // namespace cru::platform::graph
namespace cru::ui {
struct ThemeResources {
std::shared_ptr<platform::graph::IFont> default_font;
std::shared_ptr<platform::graph::IBrush> text_brush;
std::shared_ptr<platform::graph::IBrush> text_selection_brush;
std::shared_ptr<platform::graph::IBrush> caret_brush;
controls::ButtonStyle button_style;
};
class UiManager : public Object {
public:
static UiManager* GetInstance();
private:
UiManager();
public:
UiManager(const UiManager& other) = delete;
UiManager(UiManager&& other) = delete;
UiManager& operator=(const UiManager& other) = delete;
UiManager& operator=(UiManager&& other) = delete;
~UiManager() override = default;
ThemeResources* GetThemeResources() { return &theme_resource_; }
private:
ThemeResources theme_resource_;
};
} // namespace cru::ui
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