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path: root/include/cru/win/graph/win_text_layout.hpp
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#pragma once
#include "../win_pre_config.hpp"

#include "cru/platform/graph/text_layout.hpp"

#include <memory>

namespace cru::win::graph {
struct IWinNativeFactory;
class WinFontDescriptor;

class WinTextLayout : public Object, public virtual platform::graph::ITextLayout {
 public:
  explicit WinTextLayout(IWinNativeFactory* factory,
                         std::shared_ptr<WinFontDescriptor> font, std::wstring text);
  WinTextLayout(const WinTextLayout& other) = delete;
  WinTextLayout(WinTextLayout&& other) = delete;
  WinTextLayout& operator=(const WinTextLayout& other) = delete;
  WinTextLayout& operator=(WinTextLayout&& other) = delete;
  ~WinTextLayout() override = default;

  std::wstring GetText() override;
  void SetText(std::wstring new_text) override;
  std::shared_ptr<platform::graph::IFontDescriptor> GetFont();
  void SetFont(std::shared_ptr<platform::graph::IFontDescriptor> font);
  void SetMaxWidth(float max_width) override;
  void SetMaxHeight(float max_height) override;
  ui::Rect GetTextBounds() override;
  std::vector<ui::Rect> TextRangeRect(
      const ui::TextRange& text_range) override;

  IDWriteTextLayout* GetDWriteTextLayout() const { return text_layout_.Get(); }

 private:
  IWinNativeFactory* factory_;
  std::wstring text_;
  std::shared_ptr<WinFontDescriptor> font_descriptor_;
  float max_width_ = 0.0f;
  float max_height_ = 0.0f;
  Microsoft::WRL::ComPtr<IDWriteTextLayout> text_layout_;
};
}  // namespace cru::platform::win