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#pragma once
#include "Resource.hpp"
#include "ImageFactory.hpp"
#include "cru/common/platform/win/ComAutoInit.hpp"
#include "cru/platform/graphics/Base.hpp"
#include "cru/platform/graphics/Factory.hpp"
namespace cru::platform::graphics::win::direct {
class CRU_WIN_GRAPHICS_DIRECT_API DirectGraphicsFactory
: public DirectResource,
public virtual IGraphicsFactory {
public:
DirectGraphicsFactory();
CRU_DELETE_COPY(DirectGraphicsFactory)
CRU_DELETE_MOVE(DirectGraphicsFactory)
~DirectGraphicsFactory() override;
public:
ID3D11Device* GetD3D11Device() const { return d3d11_device_.Get(); }
ID2D1Factory2* GetD2D1Factory() const { return d2d1_factory_.Get(); }
ID2D1Device1* GetD2D1Device() const { return d2d1_device_.Get(); }
IDXGIFactory2* GetDxgiFactory() const { return dxgi_factory_.Get(); }
IDWriteFactory* GetDWriteFactory() const { return dwrite_factory_.Get(); }
IDWriteFontCollection* GetSystemFontCollection() const {
return dwrite_system_font_collection_.Get();
}
public:
Microsoft::WRL::ComPtr<ID2D1DeviceContext1> CreateD2D1DeviceContext();
// This context should only be used to create graphic resources like brush.
// Because graphic resources can be shared if they are created in the same
// device.
ID2D1DeviceContext* GetDefaultD2D1DeviceContext() {
return d2d1_device_context_.Get();
}
public:
std::unique_ptr<ISolidColorBrush> CreateSolidColorBrush() override;
std::unique_ptr<IGeometryBuilder> CreateGeometryBuilder() override;
std::unique_ptr<IFont> CreateFont(String font_family,
float font_size) override;
std::unique_ptr<ITextLayout> CreateTextLayout(std::shared_ptr<IFont> font,
String text) override;
IImageFactory* GetImageFactory() override;
private:
platform::win::ComAutoInit com_auto_init_;
Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_;
Microsoft::WRL::ComPtr<ID2D1Factory2> d2d1_factory_;
Microsoft::WRL::ComPtr<ID2D1Device1> d2d1_device_;
Microsoft::WRL::ComPtr<ID2D1DeviceContext1> d2d1_device_context_;
Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_;
Microsoft::WRL::ComPtr<IDWriteFactory> dwrite_factory_;
Microsoft::WRL::ComPtr<IDWriteFontCollection> dwrite_system_font_collection_;
std::unique_ptr<WinImageFactory> image_factory_;
};
} // namespace cru::platform::graphics::win::direct
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