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#pragma once
#include "Base.hpp"
#include "cru/platform/Resource.hpp"
namespace cru::platform::gui::win {
class WinNativeResource : public Object, public virtual IPlatformResource {
public:
static String kPlatformId;
protected:
WinNativeResource() = default;
public:
CRU_DELETE_COPY(WinNativeResource)
CRU_DELETE_MOVE(WinNativeResource)
~WinNativeResource() override = default;
public:
String GetPlatformId() const final { return kPlatformId; }
};
} // namespace cru::platform::gui::win
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