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 | #pragma once
#include "Base.hpp"
#include "cru/platform/Resource.hpp"
namespace cru::platform::gui::win {
class WinNativeResource : public Object, public virtual IPlatformResource {
 public:
  static String kPlatformId;
 protected:
  WinNativeResource() = default;
 public:
  CRU_DELETE_COPY(WinNativeResource)
  CRU_DELETE_MOVE(WinNativeResource)
  ~WinNativeResource() override = default;
 public:
  String GetPlatformId() const final { return kPlatformId; }
};
}  // namespace cru::platform::gui::win
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